The Almost Gone 12+

Trapped between worlds


Designed for iPad

    • $3.99


Experience the intricate dioramas and connections of your life, and the ripples we all make, in this award-winning narrative puzzle game.

Poised between life and death, isolated and alone, you must unravel the poignant truths that led to your fate.
Dig beneath the beautifully rendered façades and interiors of an ordinary suburban lifestyle to discover a contemporary tale crafted by an award-winning author.

Piece together this compelling story by revealing objects and memories, and decipher these clues to reveal more of the story and its secrets.
From your own home to eerily deserted streets, beautiful apartment blocks to abandoned hospitals, you must search forensically for clues and the path forwards.
Each new revelation takes you that one step closer to understanding, and to the people and places that surrounded you, in your all too short life.

Why are you here?
Why are you trapped and alone?
Will you ever move on?

• Experience an emotional and immersive story written by award-winning author Joost Vandecasteele
• Explore every nook and cranny of each beautifully rendered diorama
• Play through five compelling chapters, with each revealing more secrets and twists that will lead you to the truth
• From an unassuming sitting room, to a tent in a forest, from a police car in a tree to an abandoned hospital, a hauntingly different suburbia is yours to discover
• Carefully optimized for mobile devices

What’s New

Version 1.3.3

Fixed a bug where the Deja Vu Achievement wasn't triggered when completing the game twice. Players who have, will now get the achievement when the game starts.

Ratings and Reviews

4.7 out of 5
403 Ratings

403 Ratings

Agpaffc ,

Amazing game about generational trauma*

I highly, highly recommend this game. *Just a heads up, there are spoilers at the end of this review. People who liked “Gone Home,” and “Forever Lost” will love it. I played on my iPad and was glued to the story and gameplay all weekend. I read the reviews before I bought it, and I thought there was far more game for my dollar than I expected. It’s a good, solid length.
The story is dark, but as someone who loves the “Fran Bow,” series, a dark story is a plus. The ending, from my perspective, is very clear. The character tells us what’s happening throughout, especially at the beginning of each chapter. I, like many others, found navigation a bit of an issue, so that’s my one quibble.
TLDR: Great game. Buy it.

******************spoilers below********************

The End: The character is dying. He keeps saying he’s not hungry or thirsty, he can’t even conceive of what that’s like. You’ll notice at the start of each chapter it tells you how long “before.” The last chapter in the tree house was only seconds before. I believe it means before the character dies. The game is called “The Almost Gone.” At the end of the game, the character is dead/gone.
So the gameplay represents those few moments before death. The character, who seems pretty wounded/upset about his parents and his childhood, learns in those moments about what his own parents went through and maybe why they acted the way they did.

THE Tiggr ,

Most excellent

If the minds behind “The Room”, got together in a party with the Developers behind “Monument Valley” and started chatting the the twisted minds behind “Rusty Lake” and wanted to do a game that evoked the sentiment behind “Life Is Strange” then… well I guess that’s what happened here.

A most excellent puzzler - a dark story where you, as the lead character - seem to be on quest to understand the psychosis behind their parents (probable) death.

Kids won’t get this detail, adults however who understand how they inherit their parents problems probably will. The subject matter is dark - suicide is strongly implied as behind at least one death, as is drugs, alcohol and infidelity.

As such this game is pretty raw.

That said, it was deeply thought provoking. I, for one, was extremely impressed with the depth of the story telling. The imagery and settings were extremely well done.

Bravo to the developers.

If you’re into pondering how part A connects to scene 3 then this is your game. No action here though - your brain does all the hard work and you can otherwise take your time over the game. Which, for me, is exactly how I like my games.

Glavenus62 ,

Great Puzzle Game with Tiny Flaws

The Almost Gone is a great puzzle game with a dark and interesting story. The only things in the game that really bugged me were the absence of a minimap that shows the whole level, and a part of a specific puzzle in which the spot a certain item (laser pointer) is supposed to go isn’t obvious. The vast majority of the puzzles in the game make sense, and many are quite satisfying to solve. The visuals are pleasing to the eye and never distract from how puzzles need to be solved. The visuals also contribute to the intrigue of the story. I was startled by the sound effects at times, and they sometimes feel a bit jarring when the game often doesn’t have a lot of noise going on. To be fair I do get startled somewhat easily, and the sound effects also sometimes brought attention to parts of puzzles. Turning down the sound effect volume preemptively isn’t a bad idea if you’re startled easily like I am. Overall a worthwhile puzzle game that has a few issues that aren’t huge and can probably be fixed by updates.

App Privacy

The developer, Playdigious, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

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