The Quest 12+

Redshift

Được thiết kế cho iPad

    • 4,2 • 135 đánh giá
    • 7,99 US$

Ảnh Chụp Màn Hình

Miêu tả

The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement and turn based combat.

In the kingdom of Monares trouble is brewing. The governor of Freymore is missing and the island is in tumult. The mages all prophesy a dark shadow looming over the safety of the kingdom. As an Agent of the king, it's your job to find out what is happening and avert any danger.

Choose from five customizable races and an array of skills, weapons, armor and enchantments, and explore a huge world of four cities and a wilderness of mountains, caves, lakes and forests – full of mystery, magic and intriguing challenges. Meet the many inhabitants, each with its own agenda and attitude towards your character. Some will be helpful, some greedy or lascivious or just plain mean. You will have many choices, including some that may place you against the law, along your way to the dramatic ending of your own choosing.

Key Features:

- Pursue a long and dramatic main story and solve many optional side quests.
- Create a highly customizable character and cast dazzling spells, enchant powerful items, concoct potent potions and persuade people to further your goals.
- Discover an open world with interesting locales, day/night cycle, weather, fascinating people, dangerous creatures, readable books, pick-able locks, repairable items, houses that can be broken into, dungeons, traps and much more.
- Play an absorbing card game with three different decks, accessible at the inns.

Có gì Mới

Phiên bản 20.0.4

- [HOL V]: If Shun is exorcised before talking to Chin, Chin will still recognize that and solve the quest.
- [CCS]: Blue candle in Thunderglow Castle now allows you to set visible the square that will teleport you back to the beginning of the castle.

Xếp hạng và Nhận xét

4,2/5
135 đánh giá

135 đánh giá

MikeH24 ,

Almost perfect

I have just about every expansion to The Quest (now called “Classic”), simply because there is so much to do you can easily spend several hundred hours alone on this game. I bought the new and improved Quest because why not? It’s the best thing on the App Store ever! The drawings are more crisp and clear, the movements are more smooth, and I even noticed several gameplay improvements from the “Classic,” such as the card game AI seems to be not much of a pushover anymore (small things like that). I haven’t played that much on this new game (but I still bought four expansions), but there are a few things that keep this review from becoming the five star it deserves. No map markers to show quest points, no updating journals (or even a description of where the objectives are located), a few other nitpicking details that just seems odd not to have on here, especially with an updated game. Don’t get me wrong, this isn’t a game ending problem (although later on in the game, especially on the expansions, quest locations are far apart and sometimes complicated), but you WILL need to write certain objectives down in order to keep track of what you need to do. Once you forget only google will save you.

Migvus ,

Hardcore themes just become tedious, outdated limitations.

There’s a skill curve to this game that isn’t necessarily based on mechanical game skill, but instead the ability to somehow decipher what is going on in context to the quest and how they’re done (mostly the explanations for what you’re supposed to do is not explained to the player). The first quest was to find a a sick person’s father in the starting gb town (I have played daggerfall, bulders gate and diablo classic) and even after approaching every door and person in town I still could not find him. The skill ceiling immediately jumps beyond what your level allows if you travel to other places without grinding. Consumables are rare and your whole route can be ruined during travel when you take damage from an encounter and now have to pay money to sleep somewhere. So much of the game is based on playing around the dated mechanics and respecting the monotony. Through nostalgia-glasses it’s a good handheld game, but as far as quest design, intended exploration routes and the mob given to you, this fame misses the mark in design. It is definitely a game where dying and trying multiple times is part of the philosophy of the gameplay. Hardcore or Outdated? That’s subjective up to the player. In my individual case, I was bored out of an experience I paid for that other games (with some research) do for free. The Quest might be a series for fans of this very particular genre.

dustycinnabon ,

Should be more popular

How this isn’t top rpg on the store is crazy. You’ll like if you grew up on games like ultima/morrowind. The game often lets you figure things out and doesn’t hold your hand, which judging from others reviews people don’t like using their own head, they like being shown and told where to go and what to do 24/7. Over all pick up base game and fire and ice expansion, you’ll have more than enough playtime. If you find yourself itching for more, there are many more expansion packs. Cheers.

Quyền Riêng Tư Của Ứng Dụng

Nhà phát triển, Redshift, đã cho biết rằng phương thức đảm bảo quyền riêng tư của ứng dụng có thể bao gồm việc xử lý dữ liệu như được mô tả ở bên dưới. Để biết thêm thông tin, hãy xem chính sách quyền riêng tư của nhà phát triển.

Dữ Liệu Không Được Thu Thập

Nhà phát triển không thu thập bất kỳ dữ liệu nào từ ứng dụng này.

Phương thức đảm bảo quyền riêng tư có thể khác nhau, chẳng hạn như dựa trên các tính năng bạn sử dụng hoặc độ tuổi của bạn. Tìm hiểu thêm.

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