Episode Two now available, the final chapter in this award winning adventure.
The Silent Age takes you on an adventurous journey into a dystopian future where mankind has gone extinct!
Travel through time between the iconic 70's and a desolate present day haunted by silence.
The Silent Age is an atmospheric point-and-click adventure game with stylized visuals and an eerie soundtrack that will keep you in suspense as you solve mind-bending puzzles.
With an interface specifically designed for touch devices, you'll flow through the story without hiccups and frustrations. Sit back, plug in your headphones, and enjoy the adventure.
Background Story -------------------------------------------------
It’s 1972. Love is free. Flipflops, English leather and bandanas are the height of fashion. Meanwhile the Cold War is more than lukewarm and a real one is going on overseas. Movements are happening. Environmentalists, the female liberties movement, and on the dance floors an entirely different kind of movement is overtaking the underground clubs. The winds of change are certainly blowing over the country.
Somewhere in the big city, in a tall, faceless government building someone left a window open. All the winds of change are doing here is blowing leaves all over Joe’s newly-swept floor. He’s been there for two years now. Working a dead-end attendant job making sure the building is as spotless as the suits walking the halls. It’s been like this for years, going from one soul-devouring job to the next.
Our protagonist is Joe in more than just name. He is quite literally Joe Average. Average height, average weight, average IQ. In fact, the only thing remotely remarkable about him is exactly how much he conforms to the median of the hypothetical everyman, and up until this point, Joe’s life hasn't exactly been biography material.
This is all about to change...
Metacritic score: 84
*** "The combination of intelligent puzzles and sexy spartan design has iOS adventure fans flocking to The Silent Age in droves [...]" -- Kotaku
*** "You may detect a strong Twelve Monkeys influence at work in the game's storyline." -- Eurogamer
*** "The Silent Age is an absolutely fantastic adventure that fans of the genre should not miss" -- 148Apps
*** "Beautiful and immersive graphics and soundtrack create an uncannily calm ambiance. Logical puzzles make sense in the context of the world" -- Gamezebo
*** "Smart, mysterious and layered beneath a very welcome dose of otherworldly eeriness, The Silent Age will delight any adventure gamer who feels that the genre's revival, welcome though it is, is just a little too light-hearted in the 21st century" -- Modojo
*** "The Silent Age delivers a charming experience, packed with stylish graphics and sound, simple touch controls and an intriguing story" -- Multiplayer.it
*** "I especially recommend The Silent Age to fans of science fiction, time travel, quirky writing, inner monologues and epic mustaches" -- Indie Love
- New language: Farsi
- Minor bug fixes and improvements
Ratings and ReviewsSee All
"Retro" adventure games are back in style
Great game, if not necessarily on par with some of the old-school classics when the genre was being perfected (Zork, Maniac Mansion, et al). The puzzles in Silent Age are difficult enough to be rewarding, although most familiar with the genre will not "get stuck" or struggle too much to get through these levels. Much of the lack of difficulty has to do with the merciful lack of "red herring" items and "dead end" areas that don't do anything to advance the game. Adding a few more of these would have extended the game while highlighting the cleverness of the puzzles. Still, I enjoyed greatly how the puzzle solutions were not overly contrived unlike many other adventure games (you will never have to try picking a lock with an apple core!), such that the solutions could be visualized in a real-world setting. The time-travel element added much to the game, even though it's been done before (Day of the Tentacle, et al). I also enjoyed the clean graphics, smooth game play, compelling plot and clever writing as well, although the ending seemed to be a bit of an afterthought, and was ultimately anticlimactic. That said, I would definitely purchase the sequel. Thanks, developers, for an enjoyable few hours of entertainment!
Best mobile puzzle game
Honestly, I loved this game inside and out. I like all the hidden clues and tiny details you can find throughout the game to give you ideas behind the story. I loved the big plot twist at the end, and most of all, I loved the puzzles you had to solve while trying to progress with the story. Well, I had a love-hate relationship with the puzzles cause sometimes I'd be baffled as to what I had to do next. However, that added on to the fun this game gives you and it's great that they don't hold your hand and walk you through the game, like most games do!
Once again, I loved this game and I purchased the second episode, and let me tell you, it was well worth it! I just finished my second playthrough with this game--after not playing it in a while-- and it was great going through all the emotions and shocking parts this game holds all over again!
I seriously recommend this game! And don't hesitate to buy the second episode cause that plot twist....it's something I totally didn't expect. ❤️👏🏻🙌🏻👍🏻
GREAT GAME- But....
This game is excellent. But there are several plot holes that don’t make sense. during the outside archon episode, in the room with the two fans, joe claims that he’d rather not go through the nasty water, yet after you shoot the junction box and get to the elevator, he goes back and forth with pleasure. and how did the tin foil hat get there? lambert didn’t go through the elevator. and since joe met past lambert, shouldn’t future lambert remember meeting him in the past? This would also imply that there are infinite versions of yourself, as joe would get arrested while future joe is watching, yet past joe would end up in the future watching his past self. that could mean all of joes could be in the same timeline. and if joe is constantly talking to lambert, why does the boat keep flooding if we know it’s not raining and there are no holes in it? I know time is a very difficult subject and i don’t expect these to be solved. Great game House on Fire keep it up.
- House on Fire ApS
- 1.5 GB
Requires iOS 9.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2011-2016 House on Fire ApS
- In-App Purchases
- Episode Two $4.99
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