The Tawashi 9+
Exhilarating Retro Shooter
Designed for iPad
A vertical scrolling shooter with a nostalgic twist! Evade and shoot on end!
- What kind of game is it?
A game where you evade enemy bullets whilst shooting them down. Don't think, just evade and shoot!
Move: Tap and slide
Precision control: Slowly slide
Pause: Tap with 2 fingers
Horizontal feed: None
Vertical feed: tap and slide
Move: Left joystick
Attack: Button 1 (A)
Precision control: Button 2 (B) + direction
Pause: Menu button
Horizontal feed: Button L/R
Vertical feed: Right joystick
The game is best experienced using a gamepad. Select the 'Gamepad' icon on the settings screen when using a gamepad. However, the compatibility of gamepads may affect the controls of the game. If this occurs, please use another method of control.
You can also use the arrow keys or numeric pad for keyboard controls. Disable NumLock to use the numeric pad. Failing to do so will prevent the game from stopping.
Select a stage and difficulty. Use the directional controls to avoid enemy bullets, and shoot down enemies using the attack button. Collect your friends to boost your score, and shoot at present boxes to switch to better weapons every now and then. When you see a flash on the ground, dig up the treasure, and if you get bombarded with enemy shots then use your precisions controls to slowly dodge them. Don't forget to 'pause' if you get tired.
It might sound difficult, but you'll get the hang of it as you play.
- Game rules
Getting hit by enemy bullets reduces your HP. You lose 1 life when you run out of HP, and the game ends once you've lost all your lives.
Complete a stage by defeating a boss before you lose all of your lives!
Bumping into an enemy will not reduce your HP, but you may get knocked back or paralyzed.
You can select the next stage once you have cleared a stage. There are 5 stages in total! Can you clear all the stages?
Cleared stages and proceeding unlocked stage are always available to play, so you can constantly play stages you're good at or practice difficult ones at your leisure.
Collect the weapons that appear when you destroy present boxes! They change the bullets shot from your character. Choose from various weapons to suit the situation. Some strong enemies can be easily defeated by switching weapons. Just a quick heads up - all weapons are disposable.
There are 5 difficult levels: Easy, Light, Normal, Hard, and Hell. Select a difficulty level that suits you at the Start Stage screen.
Try playing on 'Easy' or 'Light' if you're new to these kinds of games. If you're a veteran to this scene, then choose 'Hard' or 'Hell' and aim for a high score! The harder the difficulty, the higher your possible score.
Collecting various treasures in the game will increase your number of extra lives at the start of the game. When you collect 50/100/200/300/400/450/ALL different types of treasures, you will gain 1 extra life. (Note: collecting multiples of the same type of treasure does not count)
The more extra lives you have, the easier it is to clear a stage. Try dropping the difficulty to collect more treasures if you're having trouble avoiding bullets. Each stage features different treasures, so play through different ones to collect more of them.
- Any bombs?
No, nothing like that.
- What about 1UPs?
Nope. Nothing. Collecting various different treasures will increase the number of lives you start with.
- Any HP recovery?
Your HP is recovered when you clear a stage. You can do it!
- What about replays?
Sorry to break it to you, but no. Please use the automatic highlights recording function.
Recorded videos are saved to your gallery or my videos folder. Videos are saved in GIF format, so please use compatible software to view them. Unfortunately, there is no sound-recording function.
- "LIGHT" difficulty found
- Added MOVE TYPE option to lower score instead of speeding up your Tawashi
- New treasures found
- The contents of the result "ALL" were incorrectly repaired
- Minor bugs have been repaired
* If you feel that Tawashi's movement is slow by touch operation, please select the "Fingertip + SPD up / PTS down" icon on the setting screen. Speed up Tawashi and decrease your score. (This setting is not recommended because it greatly changes the characteristics of the game)
Ratings and Reviews
I have no idea why this hasn't gotten more attention, especially with how starved iOS gamers are for quality SHMUPs.
Now, first off, the negatives:;:
There's no GameCenter support, as far as I can tell. A big draw for some SHMUPers is being able to compare their scores against other players, but right now, you can only try and better your own scores.This doesn't really bother me, personally, but I know that it's an issue for some, so I thought I should mention it.
The one thing that does bother me (and, really, it's pretty nit-picky to bring up) is the sound FX that are used when hitting one of the enemies (I think mainly it's the small metal birds or.... something like that, not sure. It could be when shooting over a hidden treasure). The FX that are used kind of stand out above all the other sounds going on at the same time and it has broken my concentration more than a few times. Easily solved by turning the FX volume down or even completely off. So.... not really an issue.
And now, the positives:;:
The controls, graphics, and most everything to do with functionality is top notch. The game runs at 60FPS, with an option to lower it if you'd rather save battery life, but it runs great on my 6S with no overheating issues. Control wise, you can choose between a virtual joystick and relative touch with either the original speed for movement or with that speed limit shut off and able to move as quickly as you can slide your finger across the screen. You can also choose between constant auto fire and only firing when you press on the screen. Options for FX and Music are present and 5 difficulty levels, Easy, Light, Normal, Hard and Hell. There's also a 'Simple Mode' option, but I have no idea what it does yet.
The mid-bosses and end-of-stage bosses are great. Fairly memorable. Stage length is fairy long too, at about 5-7 minutes each. This might be longer on the harder difficulties as the enemies don't take as much damage.
Scores are influenced by how many 'friends' (those orbs with smiley faces on them) you can snag and the bonuses from the groups of enemies, mid-bosses and end level bosses that you kill as well as treasures you can find hidden in the ground and for not taking any damage in each stage.
You start off with, I think, 3 lives, but as you play and get game overs, you earn more. Right now I have 6, but don't know if I can get more.
Really, I.... am enjoying this one like crazy. The Hard and Hell difficulties are VERY challenging, and usually leave me looking directly at my hitbox instead of the middle/upper parts of the screen. It.... gets VERY dense, especially in the later levels.
If you've been looking for a new SHMUP to dive into, I would absolutely recommend you pick this up. $5 seems like a perfect price for it.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Makoto Umeda
- 309.5 MB
- Requires iOS 9.0 or later.
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 MUTOYS
Up to six family members can use this app with Family Sharing enabled.