Robert Hill wakes up in a Mental Health facility and suffers from severe memory loss. Follow the facility’s strict daily routine, explore his dreams and help him recall his memories.
The White Door is a new point-and-click adventure developed by the creators of the Cube Escape & Rusty Lake series.
Easy to start but hard to put down
■ Interactive storyline
Follow a daily routine and recollect memories in a playful way, filled with brain teasers and riddles
■ A unique Rusty Lake split-screen adventure
Experience Robert Hill's stay in Rusty Lake's Mental Health facility with an innovative split-screen gameplay
■ Absorbing atmosphere
Each day in the facility has its own atmosphere, suspense and a variety of unexpected and surrealistic events
■ Immersive and haunting soundtrack
Atmospheric theme songs composed by Victor Butzelaar
■ Special achievements
The White Door has more secrets to unravel
Thank you for playing The White Door! We fixed a few bugs in this new version.
Ratings and ReviewsSee All
Nobody does it like Rusty Lake.
Found Rusty Lake a couple years ago, and I’ve played the entire series multiple times through, completely fell in love with it. Been following the production of this game on Twitter, and it was well worth the wait. SUCH a great addition to the series.
Storywise, the edge away from the tense, convoluted, mysterious rituals of the Vandermeers and the Vanderbooms and all of that does it a world of good - it strikes a softer tone, while still feeling like a Rusty Lake game, and part of the world.
Mechanically, it’s significantly less complex than the other games (although I haven’t gone looking for the secrets yet so I might need to scribble symbols in a notebook yet) but all of the mechanics - new and old - are incredibly smooth, and feel satisfying. Things that were jerky but manageable in previous games, like the sliding on combination locks, feel so much better. Victor Butzelaar composed a lovely soundtrack, as usual.
I have a soft spot for the sheer creepiness of the other main games, but I enjoyed this thoroughly, and I hope the team are happy with their work.
My Second Rusty Lake Game
I never write reviews for apps but I’ve thoroughly enjoyed two of Rusty Lakes games thus far. So,
I really wanted to share my thoughts. I played Samsara Room for a few days and finished it and then started White Door last night. I’ve finished this afternoon. I feel as if there should be more to White Doors story from where it left off but overall, I really enjoyed the play through. I love the cognitive thinking and investigating outside of what’s the obvious. This is what has me so addicted to Rusty Lakes series of games. I did have to pay $2.99 for White Door and I’m disappointed that it only took me half a day to finish it. I feel like for basically $3 - it should be a longer play through. I suppose it just depends on each person how long their play through is with whatever they may or may not have their time dedicated to. But back to White Door, I love the story line and how it really portrays a battle of the mind. I feel that White Door was a little easier than Samsara - maybe because I know what to “look” for vs having to learn Rusty Lakes different methods of decoding and problem solving. I am taking a star off for having to pay for this app and it not taking even a day to finish. But other than that, this was a great cognitive game!
I wanted to love this
This game had all the makings of a game I would typically love - quirky animation, nostalgic 70’s era, puzzles...I wanted to love this game. But I didn’t. Instead, I found myself increasingly frustrated and not enjoying the game at all. The storytelling is very very slow. The narration is almost deadpan and the actors for some reason have chosen to use American accents when they clearly aren’t American. The fact it takes place in the 70s makes zero difference to the story. Robert and his love are boring. We dont know why they have come together and we dont know why she has left. I didnt care at all about either of these characters.
The puzzles themselves were often infuriating. Many of them are vague, follow no particular logic except trial and error and can be extremely specific (aligning two hands perfectly, coloring something in just right). This doesn’t challenge me as a puzzle game if I need to align random things just right. There’s no hints, no guidance. You’re forced to go online and it ruins the game because you end up always seeing way too much of the level just for one little puzzle.
I wanted to enjoy this. I really did.
- Second Maze B.V.
- 146.6 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, Czech, Danish, Dutch, Finnish, French, German, Greek, Hebrew, Indonesian, Italian, Japanese, Korean, Malay, Norwegian Bokmål, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © Second Maze B.V. / Rusty Lake B.V.
With Family Sharing set up, up to six family members can use this app.