**The Zones of Regulation is a recipient of the prestigious Mom’s Choice Award
**Seen on The History Channel & Bio Network
The Zones of Regulation (www.zonesofregulation.com) is a framework for thinking as well as a curriculum geared toward helping students gain skills in consciously regulating their behaviors, including the management of their emotions and level of alertness. This, in turn, leads to increased self-control and problem solving abilities.
Introducing the new Zones Picture Studio! Team up and learn emotional awareness by taking pictures with your device. Scenarios are presented to students providing them the opportunity to reflect on how the scenario would make their body feel. Thinking about the cues from their body and brain, students use the app to capture what the feeling looks like on them, gaining insights on the physiological cues that accompany emotions. All pictures will be taken with your device's camera, stored on your device, and displayed directly in the app for easy review. Students can even create their own scenarios. The new Zones Picture Studio offers hours upon hours of fun and education.
Leah Kuypers is the author of the book, The Zones of Regulation (2011, Social Thinking Publishing). The Zones of Regulation was featured as a promising practice in Attention Magazine and is being implemented school wide in districts across the United States and Canada.
The Zones assists students in conceptualizing how they are feeling by creating a system to categorize their emotions and levels of alertness into one of four zones. Using a cognitive behavior approach, the App's learning activities are designed to help students recognize when they are in different zones, with each of the four zones represented by a different color.
The Zones is designed to be used with elementary students, secondary students, and adults.
Throughout the App, students learn how to use strategies or tools to manage their feelings and behaviors in each zone. Given each student's needs and preferences are unique, students explore various calming techniques, cognitive strategies, and sensory supports, building a toolbox of methods to use to regulate and move between zones.
However, self-regulation takes a lot more than knowing about tools. To deepen students' understanding of how to self-regulate, the App also explores how triggers or different events can impact how they are feeling.
The App highlights how to read others' facial expressions and recognize a broader range of emotions and perspectives about how others see and react to their behavior, insight into events that trigger their different zones, and when and how to use tools and problem solving skills to change the way they are thinking and feeling.
The App provides a fun, and engaging experience while learning and gaining valuable knowledge to assist in developing real-life skills. Students will be taken on an adventure throughout a town filled with excitement, rewards, and mini games.
To enhance learning, it is recommended that an adult closely monitor the student's progression through the App, asking probing questions and facilitating discussions about how the App's content can be generalized to the student's real life. The content of the App can be further explored using the lessons and learning activities featured in the curriculum book, The Zones of Regulation.
Download The Zones of Regulation today!
*Device Compatibility Updates
*Updated Text + Dialogue
*New launch screen
*There's now an option to skip adding a specific tool if it's not applicable to the user
Ratings and ReviewsSee All
A Must-Have app - FABULOUS Resource
This app is such a fabulous resource to supplement the concepts in the Zones of Regulation curriculum! I started using it the 1st day it was released with several social skill groups in my elementary school setting. I have a quite "spirited" group of six 2nd and 3rd grade students, some of them on the autism spectrum, others with emotional/behavioral needs. They have been excited to come to social skills group every day this week to see what comes next in this invaluable app! Learning activties are interwoven throughout game components where users can earn coins, achievements, unlock mini-games, and more. I would HIGHLY recommend this app for educators working on social/emotional/behavioral skills of all ages - elementary-middle & high school. This would be a wonderful resource for parents to use at home as well to reinforce skills their children learn in social skills groups or therapy. Wonderful!
I am a Speech-Language pathologist, and I purchased this tool to help me support several elementary aged students on my campus with social skills and self regulation. Students with social cognitive impairments often can't regulate themselves and don't identify their own feelings, which is a crucial piece of social interaction.
This game provides a fun 1:1 way to teach those underlying core skills to students in a way that they can understand and relate to... It is also much easier to get them to engage in talking about feelings which preteens and teens just "love" talking about.
So far it has been a hit, and the pacing is good. Students cannot make progress in the game without engaging in activities, but they are motivated to do well with rewards for their character. The game has a small resemblance to "mine craft", so that is also really motivating.
Not worth it
I got this game at the recommendation of my sons OT. My 10 year old has Inattentive ADHD with emotional regulation difficulties, so i thought this would be a good supplement to what he is learning through the program at his OT's. WRONG. Both my 7 & 10 year olds finished the "game" in less than an hour. i couldn't believe it, so i played it. 1st, let's be clear, This wasn't really a game, as much a tutorial where you walk your character to various points and answer situational ?'s to get coins. The coins can be used to buy badges, but don't really do anything. My daughter thought the graphics were creepy, my son said the characters looked weird, and both asked if there were zombies hidden in the town! My son completed it, and achievements were not exciting enough to continue to relearn the lessons. Would not recommend. Not sure what age level this is targeted given the language and reading skills needed to answer the ?'s unassisted, but this is lame even by a 7 year olds standards. A simpler, less graphic heavy & more engaging game, with more levels would be more effective than the current incarnation.
With Family Sharing set up, up to six family members can use this app.