Tiny Decks & Dungeons 9+

Springloaded Ltd

Designed for iPad

    • 4.4 • 250 Ratings
    • Free
    • Offers In-App Purchases



Battle, Build and Explore! A tactical RPG with a new exciting gameplay style.

Dark Towers full of monsters are appearing across the land, a young hero rebels against his family and sets out to find the cause of this evil.

* Simple and fast turn based gameplay
* Unique game mechanics
* Catch and breed monsters!
* Customise your village

What’s New

Version 1.0.98

* Fixed some fire related bugs
* Fixed game crashing at high levels
* Fixed some achievements not registering

Ratings and Reviews

4.4 out of 5
250 Ratings

250 Ratings

nnivramm ,

Overall very fun but becomes a grind

First I just want to say that I think the game is very fun and I love the mechanics and the variety in monsters and weapons. However, I think that getting card packs becomes to hard, especially with the limit on card packs you can get in a day and the high price. I am almost to 50% on the first tower and already common weapons are essentially ineffective, and I’ve only been able to get one Epic Card Pack due to the high price. I also the think collecting monsters would be a lot more fun if it were a little easier. The common net barely works as soon as you get a little higher in the tower, so you’re left having to upgrade the one you started with because it’s already so hard to get new cards. I think making it a little easier to get higher rarity gear, even just uncommon, would make the game more fun because as it is now it feels like a grind and just hoping to get some good card in the free daily pack.

frxjolito ,

Good but really slow

After playing the game for a few days, I’ve had a lot of fun; the light strategy and monster collecting is a good combination.

The only problem I’ve seen is that progression is extremely slow, making you grind a lot unless you pay money to speed things up. That would be alright, since the game itself if great, but they also have ads integrated.

I noticed that the game has only recently been released, so maybe (hopefully) it’s just a balancing thing.

zakk smith ,

Needs work

This game is pretty good.... for like the first day. While I enjoy the challenge it can present, the stamina system makes the game a lot worse. It runs out almost every dungeon right as I'm about to get through it, and definitely needs reworked. I enjoy the combat system, but the progression of your weapons is extremely slow. You get 3 packs a day, with majority of their contents being common cards, and the epic card pack you can't get more than once unless you spend money on the game. The dungeons get pretty dull after a while, and you really have no goals to work toward which make them even more dull. I'd like to see more stuff added to do other than basically repeating the same task for the entire game, more stamina added (not a lot, just enough so it doesn't run out every game), and more ways to get cards outside of the auction house (which already requires you to have weapons to get more weapons) and the store. Not a bad game by any means, but it just gets so drab and boring and I feel like there's no objective and a good amount of flaws.

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