The aliens are back, and this time they’re on a mission to turn your beloved sheep into sweaters for their emperor! The sequel to the hit tower strategy adventure TowerMadness is finally here. Protect your flock using quick thinking and an arsenal of awesome weapons.
TONS OF MAPS
Tower Madness 2 boasts 70 exciting maps to master over 7 campaigns on varying environments, each with unique gameplay challenges.
NEW AND IMPROVED WEAPONS
Updated versions of your favorite original Tower Madness weapons like the flamethrower, plus all new towers including the Stun Gun, Shrink Tower, and more!
NEW ENEMIES AND BOSSES
16 different alien enemies with unique abilities and weaknesses.
Introducing Bo the ram, a powerful new defender against the alien invasion. Xen the shopkeeper offers you special deals on the latest alien weapon technology so you can give the invaders a taste of their own medicine!
NEVER LOSE PROGRESS WITH CLOUD SAVING
Designed for iPhone, iPod Touch, and iPad. Save your game progress and restore it to any of your iCloud enabled devices.
GAME CONTROLLER SUPPORT
Play with a gamepad for a console like gaming experience.
OPTIONAL IN-APP PURCHASES
All In-App Purchases are strictly optional. We appreciate your support, but we won’t pressure you to buy anything inside the game.
• Minor Bug Fixes.
• 10 spooky Halloween maps!
• Towers no longer freeze on ice maps
• Boost your wool at the end of a game
• Lots of improvements
Ratings and ReviewsSee All
Another great game ruined by in-app purchase mania
Maybe you guys should just focus on writing a good game and charge a fair price for it up front, rather than relentlessly trying to get me to pay more and more and more and more and more and more and more and more and more and more money for it. Then I would find that fun, and give you a good rating. But all the cute graphics in the world aren't going to make how hard you're trying to nickle & dime me into paying like $20 to play this little game into a fun experience. You want me to pay money for towers. Then you want me to pay money for "slots" so I can use those towers in the game. Then you want me to pay money for the ability to earn enough "wool" to buy more towers and start all over again. Then you ratchet up the difficulty so quickly that I have no choice but to spend more more money. Except, oh yeah, I do have a choice. I can give you a low rating and delete the game because it's not fun.
It would've been a GREAT game if you could have made it so I could earn my way up through all that stuff by playing well, rather than keep asking me to open my wallet and pay you more and more.
This game is great but the balance is off. Fire towers are miles better/stronger then any other but are weak to fire type enemys. Strength of towers needs better balance.
Also we need more tower options, there needs to be more options to choose from across all types an especially air defence. All you can use that viable is flack towers an they arent very strong.
We need new maps (no new maps in years). Also for the endless option, how about a custom map? Like, allow a design feature so we can design our own map to fight on and we should be able to custom setup the enemy types that will attack us too.
Overall its a good game but i gave it a 3 star because it can so much better if there were more towers to choose from, better balance in them and at a minimum, allow us to further upgrade them
Ten maps is all after waiting since June/July?
Where's the new maps? Was thinking new maps were coming back in July/August? Halloween maps aren't what was being worked on in summer I'd think.
Flamethrower has been NERFED and limited to ground units ONLY!?!?!
On the verge of being as good as part one....
I'm not a fan of micro transactions and u definitely don't have to buy any here except maybe the sheep doubler.
That being said what I hate about this compared to part one is the tower selection, and inability to turn of aspects that feel gimmicky to me such as towers overheating or tap to unfreeze a tower.
The original Tower Madness is a game I played for years. I loved the x2 fast forward, the fact u had all towers available to u at any time that you've unlocked instead of choosing which towers are available during a match and as someone with a child on the way and a few dogs I can lay down that game for a minute and not have to pause because of a tower freezing..interactive is fun unless you're playing an endless match which are my favorites. Also need more staring out money for endless matches.
I always felt the original set the standard for games on mobile and I feel part two is just playing catch up to a classic.
- Limbic Software, Inc.
- 80.9 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, German, Japanese, Korean
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2014 Limbic Software, Inc.
- In-App Purchases
- Fully Upgrade the Boost Tower $1.99
- Fully Upgrade the Flak Tower $1.99
- Fully Upgrade the Missile Tower $1.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.