Traitors Empire Card RPG 12+

David Kudal

iPad용으로 디자인됨

    • 4.7 • 900개의 평가
    • 무료
    • 앱 내 구입 제공

스크린샷

설명

Are you looking for a new turn based rpg challenge?
Do you like turn based strategy & deck building ccg rpg games?

Then you must try the riveting heroes journey in Traitors Empire Card RPG.

Journey through the story-driven fantasy campaign as you gain new heroes, level up and loot cards for your collection. Refine your tactics as you set up battleground defenses and attack other players to increase your rank and earn legendary treasures.

Delight in one of the best rpg building, card rpg adventure & deck building cards battles of 2021!

◆ GAMEPLAY
Play the role of rpg adventure manager and set up a your party of heroes and assign them weapons and armor and a deck of ability cards, before you take them to the battlefield.

Engange in turn-based tactical battles, where choice of cards is played. Enjoy thrilling cards battle where careful movement and special abilities of allies and enemies will determine the winner.

Join a Clan and fight together to defeat tough enemies and claim their loot in an engaging card quest rpg board quest.

◆ FEATURES
◉ Turn-based combat: Engage your enemies on numerous battlefields where positioning, tactics, planning, deck building and card management make the difference between winning and losing.

◉ Single player PVE rpg: Battle through the rich campaign story, make your choices, fight your battles, defeat bosses, discover amazing loot and at last, pit yourself against challenge mode difficulty. Show great turn based strategy & ccg rpg building skils to dominate the pve rpg card game.

◉ Multiplayer PVP rpg: Attack other players and earn unique cards as you rise in the war ranks. Set up your defense, deploy allies, banners and landmarks that change the rules of the battleground and foil the attacker's tactics.

◉ Multiplayer PVE rpg: As part of a Clan you fight against epic bosses, requiring your combined strength, and set yourself against other Clans in the epic events of our rpg card adventure game.

◉ Crafting: Enjoy true ccg deck builder gameplay to improve your card collection by crafting new cards or by upgrading your existing cards.

◉ Events: Participate in periodic events, competing against other players in PVE or PVP and earn superior rewards.


This is the first chapter of the story, containing 50+ hours of gameplay. The concluding chapter will arrive in 2021.

► Download this epic ccg rpg and enjoy one of the best rpg card adventure games!

===
PLEASE NOTE: The game requires an internet connection to play. Also the game is in english - we realise a lot of users would prefer it in their own language, and we will work to accomodate this in the future.

Game Discord
Join the Traitor's Empire community here: https://discord.gg/YUcMUDV

Support
Please submit any feedback/issues either through the game interface, through the App Store or email contact@triple-rocket.com

새로운 기능

버전 1.22

Fixed bug where targeting icons were not being shown when moving.

평가 및 리뷰

4.7/5
900개의 평가

900개의 평가

Blahgidah ,

Hidden Gen

How did i not know about this, absolutely give this a try if you like turn based rpgs. Wish id been playing since launch!

It uses card mechanics that allow you to customize characters and teams, and frankly theres a lot to this. Each hero has multiple viable builds, and get better as you build around other team members. The key is to keep your deck small, with so many options its easy to let your deck grow massive and random. The random aspect really helps keep replay interesting and guilds offer more fun!

It is a freemium game, but if you’re willing to watch ads you can actually earn a fair amount each day, allowing you to save for purchases. A monthly package is another good option. All the powerful stuff can absolutely be built for free if youre patient, which is nice.

Joeymc87 ,

Sweet Game for a while, PVP could use work.

I liked this game a lot the first two weeks. The story telling was awesome the puzzles were fun and there’s even humor in it. If I would of rated it then I would definitely give it 5 stars. now I’m at a point where I replay the same mission over and over again; which gets boring. And even though I’ve been playing for at least a month I’m still weeks away from crafting a legendary ability or item. I mean I’m all for grinding but this game take it’s to the next level. I have 7 hero’s with the main 3 at level 12 and liva at 11. But the thing is when you match up in pvp it’s not real time it’s all AI. And let me tell you a level 12 team can get sweeped by a level 9 or 10 team because they have mystic abilities, legendary gear and 2 or 3 extra characters. But the icing on the cake is they have banners that make the attacks have extreme disadvantage like revivals, discards and heals. So if you kills a character the whole enemy team heals basically 2 attacks worth. And critical hits for defenders seems more often then attackers. I don’t know what the attackers have going for them other than maybe potions which are kinda bleh.

Maybe it’s just a match making issues but the way things are now be prepared to lose a-lot of battles because your starter cards will almost always be vs end game epic ones.

Still try it out for a while and see what I mean. You’ll have fun for a minute I promise

kubokor ,

First impressions

Incredible game. Just picked up Corso and so far I can say, best I’ve played in App Store and top ten of all games I’ve ever played. I know that sounds ridiculous, but that’s how I feel. Maybe things will change, we’ll see.
1) extremely reasonable prices for a gotcha. I feel like makers were abused by other gotcha themselves and came to this with that mindset.
2) dark gritty western style rpg elements WITH SWEARING (none of that cutesy pandering jrpg crap). That takes balls and a dedication to the vision for their world.
3) excellent mechanics. Each card and class has a purpose. Some are more niche, but a thoughtful player can take advantage to great benefit.
4) maps and enemies are varied and interesting.
5) the grind is quite reasonable compared with other gotchas.
6) a satisfying sense of consequence when upgrading cards and gear.
7) decent replay value with challenges and alternate story elements.

The only complaint I have is that four character per battle feels more fun than three. Five would be too many. Otherwise *standing o*.
I’m a fan.

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