Trenches of War is a fast-paced World War I-inspired strategy game. Battle through the Alps by spawning units and capturing trenches, barracks, and factories. Cross rivers that rise when it rains. Use or destroy bridges and cornfields that may aid or deter your maneuvers.
The goal of this game is to cross the battlefield and enter the enemy camp. Doing so will require careful unit recruitment and strategic advancement timing.
Units are recruited and controlled by pressing the buttons at the bottom of the screen. The rightmost button tells three troops to advance to the next trench, the leftmost button tells three troops to halt advancing. Soldiers, flamethrowers, and tanks are capable of advancing into enemy trenches, snipers and artillery will only advance when a trench has been claimed. To access elite units, press and slide up on the Sniper, Tank, and Artillery buttons.
Money trickles in automatically overtime but is also rewarded for killing enemies, capturing trenches, and when a crate falls into your territory.
Killing enemies contributes to a power meter. When this power meter is full, a power-up (speed boost or immunity) is activated for a few seconds.
The score multiplayer in the top-right corner contributes to money rewards and power-gain.
Cornfields blind basic infantry, providing some cover for troops attempting to cross them.
Rivers slow soldiers down to 3/4 of their normal speed when it is sunny and 1/3 of their normal speed when it is raining.
Trenches upgrade over time to acquire barbwire.
Barracks and factories can be captured to spawn units closer to the battlefield.
Bret Black - Programmer/Designer/Producer
Shane Draper - Music and SFX/ Designer
Willem Ytsma - Graphics
- 100 new levels
- 5 new units
- Snow biome
- New music and improved sound
- Improved graphics
- Many new mechanics
- Many bug fixes
Ratings and Reviews
Great game but a few things could be added to make it better
A difference in levels like ground level cuanges through out and maybe some more troops like a machine gunner and maybe we could leave troops in different trenches instead of just the front trench but its still a great game
Immunity ruins the game
I really dislike immunity and here are my reasons why. Firstly, you can’t rush enemy trenches with 50 troops since the first 5 that die might give the enemy immunity and then kill off the rest while you watch thousands of dollars worth wasted to a perk. Secondly, it’s unrealistic, I don’t think one man can take down a trench with 10 troops either, and if the enemy was an actual player who experienced this they would probably quit the match/game. Lastly, it shouldn’t be so easy to obtain a powerful perk like that it either should be changed to damage reduction or removed, but that is just my opinion.
Thank you for reading. And hopefully I could rate this 5 stars in the near future.
Amazing unique game.
Thank you so much for a unique, and fun world war 1 trench style game. It's very fun as it is, but I do have one suggestion, maybe you guys should add a machine gunner and/or morale. I do feel it is a bit repetitive too, maybe some high ground and low ground would be good changes as well? That way, if you hold the high ground, when it rains, it won't flood part of your trench, and if you hold the low ground, then the rain would flood part of your trench. Again, just suggestions, thanks for taking time to read this!
Developer Response ,
Hey there - thanks for the review! We just added 100 levels + 5 units. Lots of new mechanics as well. Hope that makes things less repetitive :)
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