Twilight Struggle 12+

Playdek, Inc.

    • 3.7 • 60개의 평가
    • US$7.99
    • 앱 내 구입 제공

iPad 스크린샷

설명

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..." – President John F. Kennedy

HISTORY IN THE MAKING
Twilight Struggle puts the player at the center of the Cold War, the political and economic struggle between the U.S. and the U.S.S.R that spanned 5 decades from the 1950's to the 1990's. Designed by award winning creators Ananda Gupta and Jason Matthews, players control one of the two modern superpowers, as they work to spread their dominance throughout the world via political influence and coup attempts. But if either side triggers nuclear war, it's game over!

CARD BASED EVENTS
The event cards in the game are based on actual historical events from the Cold War era. Through the playing of these events, players exert their superpower's influence as they attempt to gain allies and regional control of the globe. From the early days of De-Stalinization, to the Cuban Missile Crisis, the Vietnam War and beyond, players are immersed in the actual events of the struggle between these two nations to be the dominant superpower in the world!

IMMERSIVE STRATEGY
Hone your skill and strategy as a world leader against an A.I. opponent, and then take your game global with matches against other players via asynchronous online game play.


FEATURES
•A.I. Opponent
•In-game Tutorial
•Pass-and-Play Multiplayer
•Asynchronous or Real-time Online Play
•Invite Playdek Friends
•Online Profile and Stats
•Customized Online Game Clock
•Player Rating System

"As a strategy game, Twilight Struggle is a revelation." - PC Gamer
"...every strategy gamer should play Twilight Struggle without fail: it's just that good." - Pocket Tactics

AWARDS
2012 Ludoteca Ideale Winner
2011 Lucca Games Best Boardgame for Experts
2006 International Gamers Awards - Historical Simulation
2006 International Gamers Awards - General Strategy; Two-players
2006 Golden Geek Best Wargame Winner
2006 Golden Geek Best 2-Player Board Game Winner
2005 James F. Dunnigan Award Winner
2005 Charles S. Roberts Best Modern Era Boardgame Winner

*AN INTERNET CONNECTION AND PLAYDEK ACCOUNT ARE REQUIRED FOR ONLINE PLAY.*

Per our Terms of Service, you must be 13 years old or older to use the Playdek online games service.

For Twilight Struggle game support, please contact: support@playdekgames.com

새로운 기능

버전 1.4.6

Fixed an issue with Space Race as well as graphics and text issues.

평가 및 리뷰

3.7/5
60개의 평가

60개의 평가

hate auto videos ,

Frustrating fun

I play on hardest setting as the U.S. so far over 200 games with a higher win over loss. AI always knows your score card. The random die roll for the player is weighted heavily to getting a one. And the AI wins coups on the certain countries consistently. But if you can keep the AI from winning by turn 6, it then makes the worse decisions consistently, like placing everything in Africa whenever it can and not using card events like quagmire. Its addicting play and tho I,d rather have a ftf game it,ll do for now.

Miloblithe ,

Great game. Needs new update

This is a fantastic game. However, the latest update seems to have caused more problems than it fixed. The victory point animation doesn’t work correctly, displaying the wrong or no value. The new black text on red and blue background to show what cards have been played is low contrast and harder to read than the previous white text. Would be awesome if you could add a highest and lowest rating achieved to users profiles.

개발자 답변 ,

Hi there! So sorry you're experiencing this issue. Please message support@playdekgames.com and we will assist you from there. We greatly appreciate your support!

Rockhopper01 ,

Good implementation

Good adaptation of the board game. AI, however, is terrible. AI Russians couping Philippines on 1st Action Round of the game with the China Card?!? No one would do that. India-Pakistan War when opponent has no influence in either?!? No one would do that either, unless lack of military ops would lose the game.

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