Download for free & play the Prologue Level, then decide if you want to buy the full game!
Typoman takes you on a journey of an unusual HERO to find the last letter and restore hope in a merciless world. Winner of numerous awards and widely recognized as one of the most unique indie games!
You slip into the role of a character made of letters, struggling to make your way through a dark and hostile world. Despite your small stature you have a powerful gift: You can craft words which will have an effect on the environment. But choose your words wisely - they can either be a blessing... or a curse!
With the Remastered Edition made for mobile devices we went through each and every segment of the original game and improved visual quality, camera works, performance, gameplay balancing and the audio. We added new content to increase quality and playtime, like two mini games, a narrator voice, and a character codex with animation & sound.
Enjoy the iterative Hint System we built specifically for the Remastered Edition - if you are a non-native English speaker or if you should get stuck in a word puzzle situation, you can reveal hints in multiple steps!
- Wield the power of altering the world by creating, changing or destroying words
- Solve ingenious and challenging puzzles with a unique aesthetic mix of typography and pen & ink graphics
- Captivating, carefully drafted, on-the-fly told story using witty word puzzles and puns
- Collect quotations and have them read out to you by a narrator
- Surreal, atmospheric game world
- Iterative Hint System
- Distinct soundtrack specifically composed for the game
Awards & Recognition
- Nominee for Visual Design and Best Puzzle Game, TIGA London
- Featured at Indie Game Revolution, Museum of Pop Culture, Seattle
- Best Production, German Video Game Awards, Munich
- Finalist Indie Prize Showcase, Casual Connect Europe, Amsterdam
- Best Casual Game, Game Connection Development Awards, San Francisco
- Nominee for Best Game, Best Indie Game, Best Sound, Best Game Design, Best Console Game, German Dev Awards, Cologne
- Winner Best Art Style, Gaming Trend's Best of E3 Awards, Los Angeles
- Winner Best of Quo Vadis by Google, Best of Quo Vadis Show, Berlin
- Nominee Best Indie Game, gamescom award, Cologne
(c) Developed & Published by Brainseed Factory e.K.
All Rights Reserved.
A few bugfixes, mostly for iPad users. Nothing severe. Enjoy!
Ratings and Reviews
Solving puzzles by hauling letters across moody landscapes makes this side-scrolling platformer one of the most inventive word games we’ve ever seen.
Controls are more difficult than they need to be
The visuals and gameplay are great and encapsulating, and I don’t mind the learning as you go aspect. The mechanics behind moving your character are difficult to deal with however. Moving alone I have had issues getting the game to pick up that I’m trying to move the character (you’re supposed to hold down and move the character in a similar way of a joystick).
At one point there’s a doom character that you’re supposed to run from, after a small segment of the game showing you the character dropping down behind you. Having to retap the screen to get your character moving is just as futile as trying to hold your finger down throughout the momentary pause to try and run away as soon as the gameplay resumes. I’ve tried many times, and have died each time without any success of advancing in the game yet. :(
Beautiful visuals and sound, unique idea, some gameplay issues
This game has beautiful visual design and audio. The environment feels immersive and dynamic. It’s clear the game team put a lot of focus on that with great success. The idea is also unique and interesting.
The gameplay was generally fine, although sometimes a bit clumsy. There are sometimes moves that are difficult with how the movement is programmed. Not all game mechanisms are clearly explained, so sometimes you’re expected to do things that you don’t even know you can do. There were a few moments where it was unclear what I needed to accomplish at all.
The game is also pretty short - I’d guess 2-3 hours of gameplay total - and doesn’t have strong replay value, so it’s debatable if the $7 price is justified from that perspective.
Overall, I enjoyed the game. The price is a little easier to accept if you consider it more like playable art rather than a game and it’s good to support indie studios. I’ll look forward to seeing what else the studio does.
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- Bilal Chbib
- 860.7 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Horror/Fear Themes
- © (c) Brainseed Factory e.K. - All Rights Reserved.
- In-App Purchases
- typoman_full_version $6.99
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.