Ultra Blade 9+
Kyle Barrett
Conçu pour iPad
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- 3,49 $US
Captures d’écran
Description
Defend Mankind's last city from the endless hordes of darkness! Ultra Blade is a horde survival RPG with rogue-lite progression elements. Build new heroes to take on new challenges while cutting through 1000s of foes at once. New heroes unlock new powers, making runs more dynamic the more you play.
Drag to move and auto attack, release to execute a heavy attack. Swipe to dodge. The controls are simple, but the real complexity is in how you build your champion. Infuse flaming bolts into your bow, generate earthquakes with your slashes, or summon blizzards with your shield- the possibilities are almost limitless.
Built for short, action-packed sessions.
Core features Include:
- One-touch control scheme and challenging, skill-based combat
- Endless Challenge Mode that refreshes every hour
- 27 Unique arena gauntlets to master
- 12 Unique heroes to unlock by completing challenges.
- 5 core classes (Bow, Shield, Greatsword, Gun, and Staff) and 100s of weapons to mix and match
- 15 Meta-changing relics to unlock and upgrade
- Mutating enemies that change how they fight and behave.
- Fully offline
- Blood-pumping soundtrack
And more to come!
https://twitter.com/_FoolishMortal
Nouveautés
Version 1.2.0
Ultra Blade Fall 2023 Update!
- New "Spire Mode" that turns the entire game into a Vampire Survivors-like platformer!
- New roguelike "Journey Mode" that allows players to pick new world and enemy modifiers every 4 waves.
- 4 new challenge levels and an all new Dungeon biome.
- 7 new dungeon-type enemies and 1 new boss.
- 1 new challenge core that populates every world with tougher enemies.
- Teleport skill rework + various bug fixes.
Notes et avis
First Impressions
It’s good fun! Once you get going it is addicting and hard to stop playing as I just keep wanting to do better, try more play styles, and get more unlocks. Which very quickly you are able to unlock more characters, aka Blades.
I did notice something that could maybe be tweaked is that when first starting out I found the level select screen a little bit confusing at first. It took me a moment to figure out how to start the game. But as soon as you play your first match the next time you are on the level select it becomes clear as gems begin appearing on the blade that represent the various levels you can play.
I really like the character unlock/select screen that works as the main menu. It looks very sleek and the background imagery with the moving clouds are very cool!
One bit of feedback for the dev I might mention for this and other works is that I love the bits of dialogue and lore backdrops within Immortal Rogue, and the little character bios and planetary backstories in Blast Waves. I am sure you try to limit the story elements both as an artistic choice and also so as not to overburden your workload, but you make great worlds and if possible I would love to see a little more of those elements in this and other games of yours! I hope that you will consider this.
To other potential players I would definitely recommend this game, and others by this dev. especially if you like rogue-likes.
Amazing and Unique
I never leave reviews but had to for this game! Lots of content , a developer that cares, and who is adding more content regularly. This last update blew me away with how much was added! I love this genre/style of game, but most were lacking something that left me only enjoying the game for a couple hours at most. This game offers the best of others within the genre, but adds skill and a difficulty curve that is truly impressive. Attacks feel heavy and when you mess up you have even more incentive to jump right back in, since there are so many builds and combos to try. I’m not even close to unlocking everything, but I can see my game sense and skill increasing each run, which MAKES me want to grind it out and unlock everything.
No ads, no pay to win, just a one-time purchase for a well-crafted game with endless replayability. Thank you.
Another gem from Kyle Barrett
Fully agree with Teemberland’s review. Ultra Blade has replaced VS for me, and I’m looking forward to many hours of grinding and unlocking. I love the way each blade has subtle, unique tactics that take time and real strategy to master. Certain blades are better suited to specific zones, and it takes some experimenting to clear waves effectively.
The camera shake on Rebus Prime and the tiny UI elements pushed all the way to the edges of the screen are problematic. Not sure how the game made it through beta testing without Kyle getting that feedback. Hopefully those issues will be addressed in an update.
Bottom line: this is another gem from Kyle Barrett and 100% worth the purchase!
Confidentialité de l’app
Le développeur Kyle Barrett a indiqué que le traitement des données tel que décrit ci‑dessous pouvait figurer parmi les pratiques de l’app en matière de confidentialité. Pour en savoir plus, consultez la politique de confidentialité du développeur.
Données non collectées
Le développeur ne collecte aucune donnée avec cette app.
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Informations
- Vendeur
- Kyle Barrett
- Taille
- 62 Mo
- Catégorie
- Jeux
- Compatibilité
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- iPhone
- Nécessite iOS 10.0 ou version ultérieure.
- iPad
- Nécessite iPadOS 10.0 ou version ultérieure.
- iPod touch
- Nécessite iOS 10.0 ou version ultérieure.
- Mac
- Nécessite macOS 11.0 ou une version ultérieure et un Mac doté d’une puce Apple M1 ou une version ultérieure.
- Apple Vision
- Nécessite visionOS 1.0 ou version ultérieure.
- Langues
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Anglais
- Âge
- 9+ Scènes rares/modérées de violence (animation ou fantastique)
- Copyright
- © Kyle Barrett
- Prix
- 3,49 $US
Prend en charge
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Partage familial
Jusqu’à six membres de la famille peuvent utiliser cette app lorsque le partage familial est activé.