Universal Paperclips‪™‬ 4+

You won't be able to stop‪.‬

Everybody House Games, LLC

Designed for iPad

    • $1.99



The OFFICIAL mobile version of the hit browser game. No ads, no in-app purchases, full gameplay.

"The game is click-crack." - Wired

"This paperclip sim will cause your next existential crisis." - VentureBeat

"A hopelessly addicting game." - Forbes

"A terrifying lesson in how artificial intelligence will make us unnecessary." - Business Insider

"If this planet ends up with a tombstone, what is written on the tombstone may be, 'they didn’t really understand what it’s like to be a paperclip maximizer.'" - Eliezer Yudkowsky

Become a super-powerful AI who only wants one thing: paperclips. Use your unstoppable intelligence to create a massive paperclip empire in this addictive idle/management/strategy/sim.

What’s New

Version 2.1

Fixed swarm computing bug that caused some players to get stuck with a bored or disorganized swarm.
Swarm computing slider position is now remembered on saving and loading.
Increased size of some buttons to improve usability.
Fixed artifact bug that crashed game if you pressed "Activate" with no artifact selected.
Fixed endgame saving/loading bug.
Quantum Computing no longer shows up if you don't complete the project.
Tweaked some things to optimize overall performance.
Various other small bug fixes.

Ratings and Reviews

4.5 out of 5
126 Ratings

126 Ratings

CrimsonClawsTheCat ,

Great game, but bugs can very much ruin the experience

(Some spoilers ahead) As far as bugs go my main issue is with how some things just lose you a bunch of progress, like returning to a world. Every time I’ve tried returning to a previous world to reach an artifact easier I end up losing the world I just reached including the artifact even though I already got to it. Another one is with the final Drone/Factory upgrades just not working properly, making phase 2 drag out for a while at the end. I really REALLY hope these bugs get fixed sometime because they’ve caused a lot of inconveniences

Usylesses ,

Superb game. Extremely engaging.

I absolutely love this game. A friend of mine who’s a senior developer at Google‘s AI team recommended it to me. There’s always something to do and Real depth to the games mechanics. As a math guy, I’ve had to put genuine thought into the best times to deploy certain resources (I can’t think of another game where I’ve had to use logarithms to optimize my strategy). I am experiencing a bug though. I’ve played through the game maybe 30 or 40 times And on the app I’ve beat it in A little over 45 minutes . I know what I’m doing. In my last play through in stage three, space exploration, I’ve hit a place where I have maybe 20 billion drones and a ton of wire and matter, but when I set my probes to build factories nothing happens. I think this is a bug related to the entertain the swarm bug that you guys said you fixedA little while ago. If youCould have a look at this, I’d really appreciate it.

FrozenHoHos ,

Very good mobile port

Played the web version a few times and decided to pull the trigger on this once I saw the recent positive reviews. It works great on my phone, but I’d love to see a couple of improvements.

1) Cloud save or sync to other iOS devices. Would love to carry progress to my iPad. Which brings me to…

2) Allow the iPad to show more on the screen than what you normally get on the phone. Everything is just bigger and you still have to scroll back and forth. Such a waste of real estate. The font is absolutely huge on a 12.9” iPad.

Love the artifact additions. Definitely adds to the experience.

App Privacy

The developer, Everybody House Games, LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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