The popular TCG "Cardfight!! Vanguard" debuts as a Card Battle RPG on mobile! Experience the new world of Vanguard with the mobile optimized "Vanguard ZERO Rules"!
Aichi Sendou, the protagonist of the story, is just another timid and inconspicuous junior high school boy.
In his dull and unassuming life, Aichi had but one support: "Blaster Blade", a TCG game card that he received as a child. When he started battling with the card, his life took a dramatic turn.
Fascinated by the allure of Vanguard, he meets companions like Misaki Tokura and Kamui Katsuragi through Vanguard Fights, and many other rivals as well.
A Card Battle RPG where you can enjoy a single player campaign as well as PVP battles!
A Story Mode that faithfully reproduces the world of the original "Cardfight!! Vanguard" animation series!
PVP Mode optimized with "Vanguard ZERO Rules" for mobile devices!
"My Room" feature where you have the freedom to create your unique room, and have your favorite characters hang out!
Experience the many other attractions Vanguard has to offer!
"Vanguard ZERO" is a mobile game anyone can enjoy, whether you're already a fan, or completely new to "Cardfight!! Vanguard"!
Free (with in-app purchases)
This application uses "Live2D" technology from Live2D Inc.
・Bug fixes and optimization
Ratings and Reviews
Great games, plus a few suggestion
I like your games so far I play it religiously. Ever you thought to make buddyfight game too like this games. And in this few thing I notice, the card is hard to get and not all of it included in this games. I haven’t seen legion from gold paladin, shadow paladin or link joker. It would be much better if you have those card from that clan.
There is a issues when playing that game, unfair one. You have some way to categorize fight, it doesn’t really come to sense limit break vs legion. In anyway obviously legion will win, unless somehow you lucky enough to draw critical or healing trigger and defeats your opponent before either survive legion attack.
Your system should detect which deck come from, so deck with limit break will face limit break. Sometimes most of it player often play with legion because it is the latest one.
And for another suggestion, I have idea perhaps you should add sparing mode (player vs com). Mode that allowed you to practice with character you want up against, and in this mode the more you win the more stronger your deck will be and give you a chance to unbeatable.
And perhaps add tournament mode like VF circuit and any tournament in anime. Player vs famous character on anime or other player.
And for getting card, beside gacha maybe you should add card shop, player can buy a card with item or something. Store would sell ten random card from all clan, and it will be changing every four hour.
Pay to win
Vanguard already is laced with a few problems inherently as a card game. Extremely luck dependent due to triggers that occur randomly and drastically alter the state of the game(it is fun tho, but card games are already laden with luck issues). And a sort of pay wall to play viable decks, more so than other major card games like Pokémon, yugioh, and some others(not sure about magic).
And this mobile version of the game carries those same problems but worse. At least in real life you can buy specific cards you need for a deck. In this game crafting elements are split in 3 rarities and then further divided between clans. Unlike TEPPEN where you only have one element for crafting this game has a ton, and they require either hundreds, no maybe thousands of gacha pulls! (copies of cards beyond 4 get turned into the materials) The other way to get materials is grinding. Which is normal for free to play games, but the amount of time spent grinding for good cards is ridiculous. The easiest way to “git gud” is to just pay for crystals to use on card packs which ain’t cheap. I literally opened 120 packs on the latest banner and was barely able to make TWO decent decks. Oh and banners have 4 or 5 different clans so that also makes it hard to build specific decks too.
Overall the game is fun. But these hurdles to actually play, is a little too high.
Vanguard but not really...
Alright so I was really excited about this game when it was announced because I wanted a virtual cardfight option to build and test decks. Then I tried it...and I was disappointed. It’s a real shame too because it gives you anime vibes playing it. When it loads it plays anime scenes or soundtracks helping you get into it. You can set your favorite character as your home character to interact with. Of course you get to play your favorite clans too. However...do not expect it to be the game your familiar with. From the little bit I played, triggers aren’t a thing at least not how your familiar with. Triggers are now attached to grade 3 units. Grade 2 intercepts also different because you HAVE to attack a grade 2 because instead of the opponent using their intercept to guard with. They intercept by making you attack them before you can attack the vanguard by no choice of your own. It also seems like you get a boost from every unit you drive check too. It’s just horrible, no one should honestly play this game if you’ve never played before because it’s not how vanguard really plays at all. So if you wish to play an entirely different game that has nothing to do with the actual card game go for it. However I am severely put off by the fact it doesn’t even try to remain consistent with the actual game.
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- Bushiroad International Pte. Ltd.
- 292.4 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Mature/Suggestive Themes
- ©bushiroad All Rights Reserved.
- In-App Purchases
- Gems (800) $11.99
- RRR Guaranteed Ticket Set $19.99
- Gems (6000) $79.99
With Family Sharing set up, up to six family members can use this app.