◆ ◆ ◆ ◆ ◆ 5/5 – wargamer.com
◆ ◆ ◆ ◆ ◆ 5/5 – strategygamer.com
◆ ◆ ◆ ◆ ◇ 4/5 – pockettactics.com
Warbands:Bushido is a miniatures board game arena with cards, miniatures, dice (i.e. dice random involved) and beautiful terrains to fight on, with both multiplayer battles boardgamers are used to, and challenging single-player scenarios.
Game has a isometric, tabletop-style look with miniature-style characters, cards, dice, pre-rendered battlefields and story-mode scenarios. There will be more than 50 various paintable units and heroes planned for full-scale release and later additions. Multiplayer skirmish will let you test your skills in best traditions of tabletop wargame classics with a fast-paced gameplay. While single-player scenarios with their own characters and events, are highly influenced by classic turn-based RPG tactics.
Game background - is the story of civil war in 16th century Japan, known as “Warring States period”. Samurais and ronins, criminals of all sorts, ninja clans, Chinese pirates, Portuguese mercenaries and firearms traders, all trying to benefit from anarchy and conflict. It is hard to find a more atmospheric and dense setting for a tactical board games.
- "Test Of Valor" Order Card issue fixed
- "Better shooter" ability issue fixed
- Minor localization fixes
Ratings and ReviewsSee All
Beautiful, but unplayable game.
I'm appending my previous review (below), after discovering a way to mitigate the problem of the game being unresponsive. Although it's not ideal, exiting the game and restarting helps for a while. Hopefully an update will be released soon to address the bugs, but I'm glad I've found a way to play in the meantime.
I really want to love this game, but just can't in its current state. The artwork is simply gorgeous, but the game gives the impression that there was little or no bug testing prior to the game's release. After a couple of session restarts, I was finally able to make it through the tutorial. Unfortunately, I've not been able to play beyond that. My attempts to play result in buttons mysteriously accepting taps sometimes only sporadically. Most often, buttons are completely unresponsive. Even quitting the game, restarting -- and even rebooting my iPad Air -- results in mysteriously mixed results for taps. Hopefully a bug fix will be released very soon. Until then, I'm sad about the squandered potential for a beautiful and promising game.
Developer Response ,
Update: Just one last question.. Was your device on charge, while you played?
FrankWimmer, thanks! We have an iPad Air as a testing device, not sure what could go wrong. Update is incoming..
A sad broken joke
I was looking forward to playing this and excited to try it.
But after playing it becomes apparent very quickly that this is broken and possibly unfinished. The game is built entirely around in app purchases but they forgot to put them in.
So that's the sad joke a game with potential becomes a boring and repetitive grind fest instead. As the only way to get in game money is not through the campaigns you have to buy at 100 in game currency but though multiplayer. You can only get in game money by playing multiplayer over and over. This would be fine if you didn't have to buy everything in the game. Cards new units even campaigns all cost in app money you get from multiplayer grinding. And you only get in game money through multiplayer quests or achievements (i.e. Kill x units,deal x damage) and a small amount for winning. But the rewards are by far to small to support the in app purchases economy they built.
Poor late game balance
Balance gets worse and worse as you progress, as you will be put against players you can hardly attack and watch as they slaughter your underpowered units. Enjoy leveling your characters against “try hard” 100% upgraded opponents, as you get ABSOLUTELY NO CREDIT FOR PLAYNG A BATTLE YOU COULD NEVER WIN. This will happen over and over until you GRIND a group that can compete. Only way you can, is when you get to fight a bot, which is random. Would be so much better if they allowed you to level your characters in practice, or against an AI opponent (specifically an against the computer battle just to level your character) until your ready for competitive play.
Add more single player content for players who want a different pace.
I will increase to 4-5 stars if this is addressed. 3/4 of the battles are downright horrific to play due to balance issues.
- Red Unit, OOO
- 873.2 MB
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Profanity or Crude Humor
- © 2015 ООО Рэд Юнит
- In-App Purchases
- Three Packs Of Miniatures $1.99
- Ten Packs Of Miniatures $4.99
- Three Boosters With Cards $0.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.