An epic adventure through a mysterious mountain filled with monsters, magic and mayhem!
“...it looks downright incredible.” - Pocket Tactics
"Spectacular Re-Envisioning. It's rather special." - Gamezebo
“If you’ve ever played a tabletop RPG and been lucky enough to have your dungeon master build out a miniature set, that’s what Tin Man’s done here. It’s absolutely delightful...” - PCWorld
“I can speak on behalf of Fighting Fantasy fans everywhere when I say that this is, to date, the most enjoyable and definitive adaptation of the gamebook” - Game Cynic
"This is an engaging and entertaining single player boardgame with an impressive story, a lovely look, and plenty of nostalgia too. Definitely one to check out." - Pocket Gamer
+ A tabletop adventure come to life with figurines and an environment that assembles itself
+ Fully interactive story, with 1000s of choices, which change for each of the four heroes
+ Story and choices adapt to adventuring style with unique hero quests to complete
+ Over 100 beautifully crafted character and monster figurines to find and interact with
+ Simultaneous turn-based combat system using hero weapon skills and clashing dice
+ Outwit your opponents by learning their fighting styles and predicting their moves
+ More heroes, fighting styles and quests available to download
+ Adapted from the best-selling Fighting Fantasy gamebook by legendary game designers Steve Jackson and Ian Livingstone
From Tin Man Games, the award winning studio that has released over 30 digital gamebooks and interactive fiction apps on the App Store, including those from the Fighting Fantasy series. The Warlock of Firetop Mountain goes one step further from previous releases, jumping from the 2D page and transforming into an epic 3D domain, with new areas to explore, characters to meet, and of course, monsters to slay!
The Warlock of Firetop Mountain, originally published in 1982 as a paperback and selling over two million copies, was a pioneering release that popularized the solo gamebook and successfully brought the role-playing game experience to a wider audience. Writers, Steve Jackson and Ian Livingstone, founded Games Workshop and have continued to have a distinguished careers in both tabletop gaming and video games. Original illustrator, Russ Nicholson, has also returned 35 years later to create new artwork for the game!
The game comes pre-loaded with four heroes: Lunika Ekaadi, Dekion Strom, Alexandra of Blacksand and Arran Gottspeed. More heroes can be bought, with new combat skills and story quests, from within the app.
This app has been updated by Apple to display the Apple Watch app icon.
Fixed a build problem with Zagor's Maze
Ratings and Reviews
We're huge fans of Steve Jackson and Ian Livingstone’s Fighting Fantasy game books, and this latest page-to-screen translation is especially wonderful, mixing choose-your-own-adventure dilemmas with bite-sized, turn-based battles. It’s all done with a clever tabletop game aesthetic that truly brings this classic book to life.
Nostalgia runs high
I had forgotten about game books till I started playing games on iOS. I started reading about them because of all the games out on the AppStore based on them. I used to read them as kid but had forgotten I ever did. I tried playing Sorcery! But couldn't get into it. I also tried playing some of the digital table top games on here also because I also played as kid, I was a huge D&D geek, but I couldn't get into them either. I figured I out grew all of it completely even though I still play video games and love rpg's and fantasy games, books, and movies. I haven't gotten back into tabletop gaming, though. So I tried to give the genre another shot because of my love of fantasy pop culture and because of the great reviews this game has received and Bam! It hit me! I was transported back to my childhood days playing D&D and reading these game books. This game melds the 2 styles perfectly and gives me that nostalgic feeling of playing D&D with my friends in my room or alone reading these game books. The power of choice and consequences in an incredible beautiful fantasy world in my hand is perfectly implemented here. It's so much fun I highly recommend this game. I'm even going to revisit Sorcery! & give it another shot
Great presentation, repetitive gameplay
Back in the day with so few choices for solo roleplay, adventure books seemed like a way to experience an RPG when there was no D&D game happening. Today there are so many better solo options to scratch the RPG itch, so why play a trial and error adventure game with somewhat random combat? Nostalgia perhaps, but replaying the same adventure over and over trying to remember the right moves is exactly the downside of those adventure books that modern tech should be used to overcome, not enshrine. Game books were tiresome then, and now it is no different, except for the fact that there are so many way better game choices out there. Cool graphics cannot hide very mediocre gameplay. Time better spent elsewhere.
The developer, Tin Man Games, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
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- Tin Man Games Pty Ltd
- 597.7 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Infrequent/Mild Horror/Fear Themes Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2017 Tin Man Games Pty. Ltd.
- In-App Purchases
- Complete Pack $13.99
- Epic Adventurers $3.99
- Paperback Heroes $3.99
- Intrepid Explorers $3.99
- Kickstarter Heroes $3.99
- Goblin Gauntlet $3.99
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