I suggest though that you add more stuff like siege units and not make evolving that repetitive, I mean sure units get more range and speed and you can compare it to previous eras but pls add stuff like catapults (does more damage to base) and battering rams (melee units in it can do catapult multiplier) you added spearmen (anti calvary), now make it have a multiplier for calvary! Overall it’s a really good game for killing time and can be treated as a simple war tycoon game with cute graphics and no inappropriate stuff like zombie survival. Edit pls read!!!!: you don’t actually need to watch ads to progress. You can just do it for the big hauls for 2x and 1.5 speed for even more grinding. Stop saying you need to watch ads to progress noobs and besides it’s not forced so shut up to kill time. Also it’s not a reskinned restart, get to renasanse era and also the “wave” pattern are different so the haters gonna hate, don’t listen because the devs don’t get a lot of revenue as a cost for making the game experience better with no forced ads and gems purchases, which are far from nessasary. To progress fast, upgrade the food production first to a decent amount until it get expensive, then do the same thing with the base health. Then stop upgrading and spend the money for evolving. Done. No ads needed. Whoever said that timelines are a reskinned restart, shut up and play a little more and see what I mean. Also the card boosters DOES do something, especially for unit health because you can barely win a 1v1 shooting. Also I have 40% more unit damage and trust me, it does do something all right.