The Demon Lord has been defeated, and peace has returned to the realm -- but this means that the resident Hero is officially out of a job. Armed with a small wagon, can you make a living in this new era? In Wizards & Wagons, you’ll buy, barter, trade and sell goods in a vast fantasy world filled with villages, towns, kingdoms, and comical characters always ready to send you on the most ludicrous errands!
Buy and sell goods in a vast fantasy world
Cunningly exploit public gatherings and festivals for profit
Take on randomly-generated assignments from the Commerce Guild
Manage your inventory space with a Tetris-like system
Regularly upgrade your wagon and equipment
Defend your precious cargo from the likes of thieves, ogres . . . and even a massive world turtle!
Game Center Achievements and Online Rankings are now available!
Challenge the world to prove your mettle!
A huge amount of story content has been added. The new side stories present 8 new weapons/items, 3 new companions, 3 new bosses, a new location to trade, and a few wacky NPCs.
We've also made some changes to the combat:
The base distance in which you can see enemies has been increased, so now you can pick them apart from a distance!
The chance and number of monster spawns have been tweaked in various regions.
The behaviors of some monsters have been improved.
Finally, some bugs have been squashed in the making of this patch.
Ratings and ReviewsSee All
Fun but a bit of learning curve
Some of the things you want to do in the game are not immediately obvious the first time. I did worse the first time I played and started over snd did better. A bit more in game help or tutorial may have been useful. Traveling between towns requires some reflexes to shoot down enemies so this is not a pure strategy game. Still quite fun. Hint: after you unlock guilds look at town perks and try to unlock them by checking progress. You have to complete certain tasks to open up new continents so talk to the village people and try to do the tasks they give you.
Fun but small improvements will make it better
This game is fun trading type game but the some components will make it easier and a more enjoyable experience.
1: if they could give some type of mini map or regular map one can use to see the supply and demand of cities you have already been to would make the trading between cities and quests easier instead of having to scroll around to find each particular city.
2 the weapon switching should be given a customizable function so the player can put it wherever they feel comfortable. As a right hand dominant player it makes it hard to attack and switch weapons with the same hand. I tried using my left hand to attack but it was awkward.
3 for weapons they should have a small video or demonstration to show how they attack and how much damage they do. I had to buy and sell weapons as I tested them wasting quite a bit of money.
4: there should be some type of storage system where you can buy old pieces of equipment in it in case you get an item that can't be used at that time
If these are implemented I think the game would become simpler and easier to play and enjoy.
Fantastic Lite Trading Game
One of my favorite lite trading sims of all time was Uncharted Waters: New Horizons for the Super Nintendo. In the decades since that game was released, I have sought a game of similar enjoyment. This game has come close.
There are many elements that are similar to UW, including a long list of trade goods, quasi random encounters, cities that you invest in (through quests and commerce), companions, wagons that can be upgraded or swapped, etc. The scale is certainly slimmed down for touch gaming, and there are no country vs country dynamics, but it is still a fun trading adventure in a fantasy setting.
- TOUCH DIMENSIONS INTERACTIVE PTE. LTD.
- 316.5 MB
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2015 Touch Dimensions Interactive Private Limited
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