Xibalba 12+


    • 4.7 • 447 Ratings
    • Free


Fight your way through the Mayan Underworld in this retro First Person Shooter. The path leads you through lush jungles, eerie catacombs and high tech bases filled with dangerous creatures, traps, vital powerups and weapons.

The intuitive and precise controls provide an amazing gaming experience while the dark ambient soundtrack and high quality sound effects build a dense atmosphere.

The game features 6 different levels, 3 weapons, 6 types of enemies and an epic boss battle. And if that isn't enough, you can test your skill with the even more challenging "hard mode".

Headphones recommended!

What’s New

Version 1.7

Fixed problems with newest iOS version

Ratings and Reviews

4.7 out of 5
447 Ratings

447 Ratings

ZachariahZachariah ,

Best Option

I was looking for an FPS and I couldn’t find one that actually looked appealing. I saw this and I was like “Oh, it’s kind of like a new type of DOOM for mobile devices.” And so I bought it and played it and what do know it was the best thing ever! I completed the game in one day and the final boss fight was a very creative way of doing it like instead of just having to run around and shoot at the boss. It was just great. Despite the low content, I still like it better then other games. It’s also the most simple. In other FPS’s, there’s a shoot button a grenade button a switch weapons button a jump button and etc. But in this, there’s only like four buttons! Which is a good thing. But I think you should definitely make a second one that has an online multiplayer. If you can’t do that then you should make one called “Xibalba SURVIVAL” and with all the classic weapons from the first Xibalba and just a few new ones. In Xibalba SURVIVAL you have to survive onslaughts of enemies and for every wave you survive you get a few coins and the next wave gets harder. Every five or sixth wave there should be some type of mini boss. And the coins you can collect to buy upgrades for your guns in the shop. This would all be awesome if you could make it.

Vincilio ,

A Beacon in the App Store

Xibalba is a good game. I mean that with full objective sincerity. It is a good game. This game is fully fleshed out with enemies, weapons, levels, and boss fights and leaves the player thinking about the mysterious world Xibalba paints. This game shines like a beacon in the app store, as the developers didn’t settle for a cash-grab free game where they let you play a level for free and then immediately instate a paywall that’s 7.99 a week to play the rest of the game. This game knows what it is. It isn’t like the trash, ad-filled free games on the app store. You pay the money, you get the game. It’s that simple, no further micro transactions, you just play. And this is a solid title for a casual console game, let alone a mobile game. I can’t praise the developers of this game enough because they executed what they set out for with perfect ease and then they didn’t fall down the greedy pitfall of most app developers these days. Thank you, Xibalba. You give me hope for the future of mobile games.


Easily one of the best mobile FPS

I’ve had this game for years and despite me having completed the pretty short campaign many times, I keep coming back to it... What little is there is basically perfect. I think the main thing is it feels exactly like what a mobile FPS should feel like. You can’t port COD or Overwatch-type games to mobile, I mean you can but who the hell is going to play a competitive shooter on their phone?! Xibalba tones it down to the point where it feels perfectly suited to the platform without it dumbing down the experience. This applies to all aspects of the game including its inherent pick-up-&-play-ness. I can just boot up the game and start playing within 3 seconds (because the game runs that smoothly), shoot a couple monsters, put it down and resume later. I honestly just wish there was more content. A Xibalba 2 with randomly generated levels or something...

Anyways, one of my all time favorite mobile games.

App Privacy

The developer, PhobosLab, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

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