
Xogot - Make Games Anywhere 4+
Godot-powered Game Development
Xibbon, Inc
-
- Free
- Offers In-App Purchases
iPad Screenshots
Description
Xogot brings the full power of the Godot game engine to iPad. With a native iPad experience designed for touch, you can create, test, and share games wherever inspiration strikes.
Whether you're building a pixel-perfect 2D platformer, a roguelike deck-builder, or an immersive 3D world, Xogot gives you everything you need to create, edit, and share games — all from your iPad.
Xogot makes game development fun, approachable, and fully mobile — no laptop required.
Packed with powerful tools and designed just for iPad, Xogot lets you:
Build for 2D and 3D
- Make stunning 2D games with tile maps and a dedicated 2D engine, or dive into rich 3D worlds with advanced lighting and physics.
Use Templates to Get Started Fast
- Want to make an FPS, platformer, or RPG? Start with a ready-to-go template and have a playable game in minutes.
Learn as You Go
- Integrated API docs help you master game development step by step — no need to leave the app.
Compatible with Godot on Desktop
- Import projects from iCloud, USB drives, or GitHub (via Working Copy) and keep building on the go. Projects made in Xogot open in Godot on your computer, and vice versa — no lock-in.
Fully Native iPad Experience
- Optimized for touch, Xogot supports Apple Pencil, Stage Manager, and iPad multitasking — everything feels right at home.
Play with Controllers & More
- Test your games with Bluetooth controllers, keyboards, and mice for a full gameplay experience.
Use Multiple Screens
- Code on one display and design on another with external monitor support via Stage Manager.
Open Source Runtime
- Xogot uses Godot's open-source runtime, so you can distribute your games freely — no strings attached.
Take your game ideas from concept to creation — anywhere, anytime.
Terms of Service: https://xogot.com/terms-of-service
Privacy Policy: https://xogot.com/privacy-policy
What’s New
Version 1.1.2
* If you have an Apple Pencil, when you hover over properties in the inspector, you will get a documentation tooltip.
* It is now possible to search for text in the documentation pages and trigger search with Command-F in the code editor.
* It is now possible to select multiple nodes and alter their common properties together by changing the values in the inspector.
* Your games can now take advantage of the accelerometer
* You can now use the drag gesture on numeric values on the grouped editors to alter values without having to type the numbers.
* Navigation to linked resources is now consistent, tapping on it will always disclose it, in the past, some resource required tapping on "..." and then "Inspect".
* Project Settings, Input Map now includes a letters and numbers filter option, to more easily connect keys and numbers to events.
* Simplifies the view switching, rather than using Command-Shift-Number, you can now just use Command-Number
* Added more keyboard shortcuts, they are contextual and visible by holding the command key.
* Performance improvements to the TileSet and TileMap editors.
* It is now possible to alter the scaling behavior in the UI (freeform vs uniform) when resizing objects.
* When you have a hardware keyboard, the shift, control, alt and meta keyboard modifiers can now be used to modify certain operations in the 2D and 3D editors like uniform resizing.
* Made it simpler to set the "Expand" flags when editing a SizeFlags property, it no longer requires opening up a popup menu, and polished the UI.
* You can now drag images into the TileSet editor.
* Error messages are no longer obscured by the disclosure buttons.
* Dividers no longer use a different color, which was making the user interface feel bumpy.
* We no longer reset the help browser position when you switch tabs.
* On the FilePad, Tapping on a favorited folder will scroll down to that folder.
* Modifying numeric values for nodes are now reflected immediately in the object when dragging values.
* Fixed a slowdown during debugging when selecting a remote node that had a preview image.
* Fixed a problem with some array values that could not be reordered.
* Fixed a case where dragging the root node into a child node would remove the nodes.
* Fixed several crashing conditions.
Ratings and Reviews
Off to a great start
I’m loving the experience of working on games directly on the iPad. Previewing a game is seamless - better than Godot on a Mac. While there is still room for improvement, it really is off to a solid start. No, this is not free like Godot, but development isn’t cheap & the developers are doing a great job getting Godot converted for a native iPad experience. Hopefully the new pricing options will make this more feasible for people.
Too pricey and worrying ToS
Wish I could actually rate the app itself but due to the insanely high cost for a port of an open source engine, as well as very concerning items in the ToS, I cannot. I’ll keep it simple, the cost is way too high. I understand there is dev hours spent porting it, but the engine is open source, and $30 a year is way too high for the convenience of using it on iPad. Next the ToS has multiple concerning sections about how Xogot gains a royalty-free license to your game and the right to redistribute it as they see fit. They say it is just to facilitate the app but if they can charge this much for open source, I don’t trust them not to try and resell your games. Avoid at all costs and hope godot make their own iPad version.
Good app
It’s a good app despite the hidden paywall
App Privacy
The developer, Xibbon, Inc, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Contact Info
- Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Xibbon, Inc
- Size
- 257.4 MB
- Category
- Developer Tools
- Compatibility
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- iPad
- Requires iPadOS 18.0 or later and a device with the A12 Bionic chip or later.
- Languages
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English
- Age Rating
- 4+
- Copyright
- © Xibbon Inc.
- Price
- Free
- In-App Purchases
-
- Xogot Annual $29.99
- Xogot Editor Unlock $149.99
- Pay-As-You-Go $2.99
- Lifetime $149.99
Supports
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Family Sharing
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.