Zombies vs. Towers 12+

Defend last human outpost city

intellis d.o.o.

Designed for iPad

    • 4.5 • 6.9K Ratings
    • Free
    • Offers In-App Purchases



In 2029 virus infected 99% of world population. Last human outpost fights against zombies.

We assign you as our leader to protect and defend us from zombies. Towers are filled with ammo and workers are on the way to bring even more ammo to the towers. Flow of ammo must not stop.

All eyes of the world are looking at this small outpost in the woods. As zombies crawl towards you you need to build and merge towers, upgrade them and prepare the nukes to fight agains evil zombies. Those creatures will tear as apart if we let them across the wall. Be aware of the mutant zombies, cause they can breach the wall and in- danger the human kind. Put more barb wire, spikes and even tyres on the wall to protect us from this evil zombies.

Our army is well trained and some sharpshooters are also on the towers. So don't be afraid is sometimes towers headshots the zombies.

- 20 level of towers
- unlimited ammo supply
- zombie types
- wall must stand firm
- armory upgrades
- power-ups
- nuke the zombies
- EMP zombies
- headshots mode

We really want to protect us from the zombies and protect the human kind. We hope you will take this role seriously.

Enjoy the game and let us know if we need to change anything.

What’s New

Version 13.1.96

Bug fixes

Ratings and Reviews

4.5 out of 5
6.9K Ratings

6.9K Ratings

1972 fan ,

There should be more variety

This game is amazing yet there isn’t much upgrading to do as after wave 200 or so it becomes the same and there isn’t much to look out for. If there was more things such as upgrading your bases look and appearance and you would play to grab certain pieces of a type of paint (idk) to then change the look. You could also change the appearance of the wall when you upgrade its health. You should also add a variety of boss levels that would change every time on every 20 levels so you could have something to look up to. Btw a glitch that I noticed is when you pick a tower up it still fires where eve you put it even outside your base, which I’m sure with time you’ll fix just letting you know, thanks!

You can tell that a lot of work went into this game so don’t hate

Developer Response ,

We focused on bug fixing first, and now we will start adding content. Also about shooting tower when you drag it, we left that on purpose - and this will stay like this.

Things that will follow are base expansion and new enemies.

Thanks for your feedback!


Fun and addicting, but need more of a challenge.

Ok first of all, this game is really fun. Bonus points for the lack of ads. My only complaints would be that if you upgrade your towers too much the game becomes pretty monotonous. The most upgraded tower I have is level 16 (the rest are between 15-12) and I haven’t had more than 100 wall damage in over 100 levels. I also wish there were more types of zombies. So far I’ve only seen the regular zombies and the “boss” zombies. Also, as the rounds progress there should be a higher number of zombies each round. For the last 100 rounds there’s only been 1210 each round. Lastly, once the boss zombies are gone, the other zombies ONLY come from the bottom left corner so I only have 2 towers that are being used the majority of the match. I’m not sure if that’s how the game was developed of it there is a bug or what. Overall this game is great to play and I’m really enjoying it. I’d just like to see a little bit more in terms of “advancement” as the levels progress. It should get harder to play every round and right now that’s just not the case. I give it an 8/10 as it stands tho! Good work!

ItsKailTime ,

Little Improvements

So after about a week of playing this game it is quite fun to use to kill some time. I am finding a few things that’s I wish were different though. I feel it takes a very long time just to level your towers. I can spend 30 minutes merging towers and feel like I barely accomplished anything. I have also upgraded my walls through level 4 and the walls themselves have stayed the same material. Wish they would change. After leveling my towers to I believe 9 or so the tower no longer changes looks. When I reach a new tower level it shows an image of what that tower should look like but it still looks like a level 9 tower. I also don’t care for the reliance on the gems. I don’t think it should cost 1 gem for every upgrade when you can only receive one gem per wave. I’d like to be able to save my gems to use for using on my tower leveling. Most of these improvements I suggest are cosmetic but I feel would make a user more invested by seeing how their bases can level.

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