FRAMED 2

A panel swapping comic caper

View

Were used to games giving us the power to run fast, jump high, and perform superhuman feats. But in Framed 2, you’ve got the ultimate power: to change the story with every swipe.

As you rearrange the comic-book panels on each page, you’re altering how the action will play out. Rather than get caught by a guard dog, your shadowy spy might hop on a bike and ride away. Change the page, and he might successfully tip-toe around a crumbling window ledge instead of falling through it.

Developer Loveshack wasn’t afraid to dial up the challenge by building on the first game’s innovative ideas. Thought it was tricky moving a story panel at a certain moment while the hero ran through the scene? Try doing that a bunch of times in the same puzzle so things happen in just the right order. In one level, the only way to escape a pursuer is to shuffle events ’til you grab a hammer, nab earmuffs, and then ring a giant bell. Creativity and experimentation are key to figuring out each solution.

In Framed 2, you’ve got the ultimate power: to change the story with every swipe.

Even if Framed 2 was just a stylish digital comic, it’d be irresistible. The art’s moody and gorgeous, and a jazzy soundtrack adds whimsical mystery. What we love most, though, is placing panels every which way and seeing how the story pans out. There’s really nothing else like it.