“When I was a kid, I used to build little airplanes and helicopters and fly them around the house,” says Arash Keshmirian, cofounder and CEO of development studio Limbic. “When we originally conceived Zombie Gunship, we always dreamed of it being that kind of immersive experience.”
Zombie Gunship put you on an AC-130 aircraft and challenged you to blast zombie hordes to smithereens. The game’s stylized presentation and tight controls made it an instant hit. Then Zombie Gunship Survival combined the intense action of its predecessor with a world-building element and brought everything to life with ultra-realistic graphics.
Although both are incredible games, neither offers the level of immersion that Arash first envisioned. Zombie Gunship Revenant AR, an Augmented Reality take on the popular series, does.
Our engine is built from the ground up using Metal 2, and the performance gains from being so ‘close to the metal’ are enormous.
Arash Keshmirian, Limbic cofounder and CEO
“ARKit in iOS 11 allowed us to build the AR game we always dreamed of, and also opened the experience to hundreds of millions of players,” says Arash.
Revenant AR offers a streamlined, adrenalized version of Survival that focuses on the battlefield. As you move your device around, you’re offered a virtual window into the undead conflicts, and you can zoom in or out and pan around to gain the best vantage point. The AR experience makes the action feel far more tactile than was previously possible in the series.
“Our engine is built from the ground up using Metal 2, and the performance gains from being so ‘close to the metal’ are enormous,” explains Arash.
Translation: Sprawling 3D battlefields overrun with zombies that roam realistically with complex AI and fluid animation. Huge particle explosions that obliterate dozens of brain-eaters in one fell swoop. Gorgeous infrared heat distortions. Amazing lighting effects. All with a silky-smooth frame rate.
Limbic has more weapons and modes in store in the future, but for now, the studio is just happy to bring its popular franchise into the augmented realm.
“For many people around the world, our game might be their first experience with Augmented Reality, and we’re truly honored to have the opportunity to make that experience a positive and memorable one.”