When we were kids, everything was a course for our toy BMX. The creases in our duvet; jumps. The spines of our school books, jumps. Our dinner plate and waiting fork; jump and grind rail.
That little plastic toy might be a long lost relic of our youth, but thanks to Touchgrind BMX 2 our childhood-honed skills are ready for a resurgence. With your digital bike seemingly freewheeling down the jump-filled tracks, you’ve got to throw two fingers on the screen (one on the seat, one on the bars) and flick when airborne to perform tricks.
At first it will feel like there’s little method to the madness, but as you learn the subtleties required to perform and link tricks together, the game starts to take on new, exciting depths.
As you flip and spin, throw tail whips and bar spins, the key is to find the balance between chaos and control. Working out where to play it safe, stick the landing and earn a points multiplier, and where to go all out for the big score, you’ll be taken back to childhood joys, with modern-day benefits – unlockable extras.
With bonus bikes, nine unique levels and 40 challenges to complete per level, there’s plenty to keep Touchgrind BMX 2 fresh and exciting long after you’ve mastered sticking a 1080 double backflip.
And, unlike that toy BMX of your youth, you won’t get funny looks when you play this on the train.