Blue Prince
나만의 모험을 선택하세요
Mac 전용
₩32,000
살아 움직이는 방이 가득한 수수께끼의 저택, 홀리 산에 오신 것을 환영합니다. Blue Prince에서는 장르를 넘나들며 독특하게 뒤엉킨 수수께끼와 전략, 퍼즐이 가득하고 예측할 수 없는 여정을 경험할 수 있습니다. 저택을 탐험하며 옮기는 걸음이 소문으로만 존재하는 46번 방으로 이끌어 줄까요?
여정을 선택하세요
홀리 산에서는 닫힌 문 앞에 설 때마다 문 뒤에서 어떤 방이 나타날지 결정해야 하며, 이런 모든 결정이 저택을 탐험하는 당신의 길을 만들어 나갑니다. 모든 문이 각기 독특한 도전과 비밀이 담겨 있는 새롭고 짜릿한 방을 열어 줍니다. 하지만 방을 고를 때는 조심해야 합니다. 매일 저택의 설계는 초기화되고, 오늘 당신이 본 방이 내일도 같은 방일 거라는 보장은 없습니다.
한 걸음 한 걸음이 중요합니다
하루의 진행 상황은 당신이 선택하는 방과 그 안에서 찾아내는 도구에 따라 형성됩니다. 저택 깊은 곳으로 향하는 탐험에서는 게임 속 아이템을 여러 가지 창의적인 방식으로 이용하여 매일의 도전에 대응할 독특한 전략을 만들어 낼 수 있습니다. 하지만 신중하게 걸음을 옮겨야 합니다. 저택은 매일 새벽 초기화되어 모든 것이 사라지지만, 영지의 설계도에 남겨진 영구적인 업그레이드만은 그대로 남습니다. 물론 먼저 기지를 발휘해서 그런 업그레이드를 찾아내야 하겠죠!
역사적인 순간
홀리 산의 후계자인 당신은 끊임없이 움직이는 전당을 탐험하며 46번 방을 찾아야 합니다. 하지만 저택 깊은 곳으로 향하는 여정이 계속되면서, 단순히 사라진 방이 아니라 저택의 표면 아래에 도사린 수많은 비밀이 드러나기 시작합니다. 협박과 정치적인 음모, 현지 동화책 작가가 수상한 실종 사건 등의 날실로 엮인 과거를 조사해 보세요. 더 깊이 들어갈수록, 과거가 보기보다는 가까이 있다는 사실을 깨닫게 될 겁니다.
더 보기 Game Center 관련 소규모 수정
1.1.11 1일 전
Patch 1.7 Accessibility Updates
Color Assist - A set of tools to provide color clarity to players
Remapping - Key/button remapping is now supported for keyboard & controller
Cursor Set - Change the opacity, style, & size of the reticle & cursor
Invert Stroll - Move at stroll as your default speed without needing to press/hold a button
Motion Assist - A menu of features & settings aimed to reduce motion sickness & sensory conflict
Changelog contains spoilers
Reworked the cursor system for a smoother visual experience
Fixed visual bugs in the Precipice involving geometry from other areas clipping into the area from certain vantage points
Fixed some colliders in the Casino causing players to exit a UI screen while trying to pull a lever
Added safety checks to avoid soft locks that were reported to occur within the above UI
Fixed an issue that was displaying a phantom Upgrade Disk in the Security terminal list
Slightly adjusted factors of how Upgrade Disk floorplans are randomly selected allowing greater variety during challenge runs, making it less likely for new players to be offered upgrades for rooms they have never drafted
Fixed bugs related to Powered Duct animations which restored spinning ducts to several rooms. Changing the direction of power in the Boiler Room no longer breaks animation
Fixed routing related bugs that could cause certain details & areas of the grounds & house to not be visible
Fixed an animation glitch caused by pressing buttons in the Chamber of Mirrors that led to unexpected panel behaviour
Fixed issues that were previously preventing floorplans from being duplicated by Chamber of Mirrors (some rooms are still excluded but the list is now more extensive)
Related to the above - the experimental trigger related to terminal access has been reworked to correctly deal with duplicated terminal rooms
A stamp in the Mail Room no longer disappears during magnification when the letter is in the foreground
Fixed a bug that shut the book whenever you would click on the checkout card of a late-game book
Fixed a bug that was increasing the likelihood of drawing a non-green room in addition to the intended Green Rooms after Greenhouse had been drafted
Fixed a bug in locker room that was occasionally not reacting to interaction
Fixed a typo of “Bedroom” in an item description
Fixed a bug that was not rendering asterisks correctly on a late grade chalkboard
Updated templating of Observatory’s floorplan text to be more technically accurate & consistent
Fixed incorrect layer assignments on a few more textures when viewed through the magnifying glass
Added more descriptive clarity for rarity in the wrench UI during first time use
Deep Spoilers Below
Fixed a rare bug in the Conservatory that was offering players options from “studio floorplans” & “found floorplans” that they had not added to their draft pools
Addressed a glitch that was causing some challenge mode save files to incorrectly load in Bequest mode
Fixed a corner case material glitch that related to the blessing of the monk that could affect the art at the bottom of the Foundation
Fixed a sacred bug that only accepted the PM but not the AM
Fixed a troublesome late game bug that was causing the drafting system to regard one very rare room as a color it was not
Fixed a bug causing boat travel to occasionally not be persistent between days if the cutscene was skipped
Fixed a bug caused by exiting door UI during special key use animation in an underground area
Addressed clipping through the floor in a very late-game area
Fixed some issues that were causing unintended step loss & geometry overlapping in that same area
Fixed some texture issues in two of the illustrations in that same area
Gambit of the Queen now grants an additional key per trigger
The R_y_l Sc____r item design has been subtly changed & expanded. Players can now set the color an additional time per day from the inventory menu & the method the player "keeps" the item has also been tweaked
1.1.10 5월 19일
기타 수정 사항
1.1.9 2025. 12. 18.
Misc fixes
1.1.8 2025. 12. 17.
Game Center 관련 소규모 수정
더 보기 버전 1.1.11 1일 전
데이터가 수집되지 않음 개발자가 이 앱에서 데이터를 수집하지 않습니다.