Codea 4+‎

Two Lives Left

مصمم لـ iPad

    • ٢٫٠ • ١ تقييم
    • د.إ.‏ 59.99

لقطات الشاشة

الوصف

"It’s kind of like the Garage Band of coding." – Wired

"Codea for iPad is a super slick way to write and run programs on your iPad." – Gizmodo

Codea lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of iPad features like Multi-Touch and the accelerometer.

We think Codea is the most beautiful code editor you'll use, and it's easy. Codea is designed to let you touch your code. Want to change a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want.

Codea is built on the Lua programming language. A simple, elegant language that doesn't rely too much on symbols — a perfect match for iPad.

Here's how you use it: type your code. Press play to watch it run. Interact with it. Get creative.

FEATURES

• A fully featured 2D and 3D renderer
• Lots of great example projects to learn from, including games
• Touch your code: tap colors, images and sounds to adjust them
• Export your finished projects to Xcode to produce real apps
• Complete in-line reference documentation accessible from keyboard
• Intelligent syntax highlighting and auto-completing code editor
• Import your own assets from Dropbox
• Full 2D and 3D physics engines for complex motion
• Add parameters so you can tweak variables at runtime
• Interact with accelerometer and multi-touch on your device
• Generate retro-game sound effects
• GLSL Shader Language support with live shader editor
• Bluetooth keyboard support and keyboard shortcuts
• Air Code: code live from your PC using WiFi
• Much, much more

IMPORTANT INFORMATION

• Join the forums at https://talk.codea.io to ask questions, share ideas and get help when you need it

• If you need help or wish to get in contact with us, please use the support link on this page

ما الجديد

الإصدار 3.11.2

IMPROVEMENTS

- Added a "Play" option for projects on the project grid when you long-press them
- Removed 2048x2048 image size restriction for imported assets
- Import plain text files via the document picker in the assets pane
- Modern renderer now has UIImage image bridging in objc - JF
- Errors occurring during `willClose` (legacy) or `shutdown` (modern) get reported back to you - JF
- Discrete slider behaviour is now used for Modern renderer parameter.integer - JF
- Autocompletion for objc enums when their type is specified - JF

FIXES

- Renderer was able to deadlock under certain circumstances (particularly objc callbacks) - JF
- Modern renderer asset caching no longer caches between runs
- entity.worldPosition fixed for canvas entities (UI)
- Modern renderer physics update now occurs before scene transform update
- color:mix arguments inverted to match documentation - JF
- Fixes a crash in the plain text editor
- Fixes errors when renaming files in Air Code - JF
- iOS 15: Shader Lab could crash on load
- iOS 15: Asset picker could crash on load

ACCESSIBILITY

- Asset picker cells are much more accessible - Ari

NOTE

- This will be the last iOS 15-compatible update for Codea

التقييمات والمراجعات

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Reviewingreviewable. ،

Pretty awkward, poorly documented and buggy

As well as having no text user input features, it has bugged out pretty pathetically before, failing to even display a sprite on the screen. The class system that is exclusive to Codea's Lua is poorly documentated, which is frustrating. Though probably the worst thing is how terribly awkward the coding is, lacking an undo button, having an overwhelming amount of little options that are supposed to help you, though fail to operate usefully. All in all, pretty poor, though it does have some positive points such as (though uncommented) examples and the main reason why one would buy this app: there aren't many other apps like this.

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