As a casual player, I was excited to dive into this game, but it quickly turned into a frustrating and disheartening experience that left me questioning its design. The core issue lies in the matchmaking system, which feels blatantly stacked against newcomers or low-level players. You’re consistently pitted against high-skilled opponents who seem to have mastered the game, wielding powerful auto-shot mechanics that take you out before you even have a chance to react or strategize. This creates a steep, almost insurmountable barrier to enjoying the game unless you’re willing to open your wallet.Speaking of which, the in-game economy is another major letdown. Progression feels locked behind a paywall, as advancing without purchasing items is nearly impossible. The weapons and upgrades, while tempting, come with such exorbitant price tags that they feel out of reach for the average player. It’s clear the game is designed to push you toward spending real money just to stay competitive, which is a huge turn-off for those who want to enjoy a fair gaming experience without breaking the bank.The developers urgently need to address these issues. A more balanced matchmaking system that pairs low-level players with opponents of similar skill would go a long way toward making the game accessible and fun for everyone, not just the elite or those willing to pay. Additionally, lowering the cost of in-game items or offering more achievable ways to earn them would help level the playing field. Until these changes are made, the game feels like a cash grab that prioritizes profit over player enjoyment. It’s a shame because the core concept has potential, but right now, it’s a frustrating grind that leaves casual players feeling defeated and discouraged. I hope the developers take this feedback seriously and make the game more welcoming for all players, not just the high-spending or highly skilled.