Dead Ahead: Zombie Warfare 12+

PVE strategy games. Survival

ABE Entertainment Limited

Designed for iPad

    • Free
    • Offers In-App Purchases

Description

DEAD AHEAD: ZOMBIE WARFARE

Resist against the undead in this new tactical survival sequel of Dead Ahead!
Slaughter the undead invasion in one of the most fun survival games of the year! Kill raid after
raid of zombies, collect supplies, look for survivors and most importantly... create your own
legacy!

ZOMBIE INVASION

Defend your bus and don’t let the hungry horde eat the living! Breakthrough barricades on
your way and set up the battle camp to your advantage. Gather your team of gladiators and
send them into battle, use any means necessary to ward off the horde of pixel crazed flesh
eaters! Slash, shoot or burn the dead with barrels, Molotov cocktails, and grenades. Be direct
and explosive or stealth kill your opponents.

USE YOUR BRAINS, DON’T LOSE THEM

Show that you have the real steel to conquer the maps! Finish off as many zombies as you can to
become the ultimate freedom fighter! Command and conquer by using tactically offensive
and defensive moves to obliterate the zombies and barricades! Remember – the rising dead
won’t make it easy for you.

IMPROVE YOUR SKILLS AND GEAR TO STAY ALIVE

Collect items, earn experience, rebuild your bus and complete quests to upgrade your units
and vehicles. The more gear you get, the more zombies you will be able to take on! Become
the ultimate slayer of the undead! Banish the banshees to eternal hell! Contest against other
player’s high scores!

WHAT AWAITS YOU:

* Blood-and-guts action-strategy game with a sense of humor
* Safeguard the bus and your troops at all costs! NO DISCORD ALLOWED!
* A huge world with numerous locations
* Plenty of survivor units and zombies
* Upgrades, special items and optional quests
* Stop the world end
* FUN!

What’s New

Version 4.1.0

Hello, survivors! Here's what's new in the update 4.1.0:
- Max level of units increased from 13 to 30
- Max level of the bus increased from 13 to 45
- 53 new missions and 2 new challenges on Location 8
- A new zombie: Escapee
- A new weather modifier: Snowstorm
- A new chapter with tasks
- 3 new skins: Inspector Abby, Dusty and Scout
- New shops in Weekly Event and Skirmish
- Tasks for events
And lots of other smaller changes!

Ratings and Reviews

4.6 out of 5
49.9K Ratings

49.9K Ratings

Aaron Wesley ,

Actually really fun!

Yes I’m a real person this is not a fake review… see 1,2,3 monkey in a Christmas tree?? Idky but that should prove I’m real lol… anyways… At first glance it’s kinda basic… it’s very grindy too so if you don’t like grinding and slowly leveling units up and their gear this game may not be for you. If however you do like that sort of game it’s got the cool retro graphics… it’s got tons of small things that make it cool like set bonuses on gear and class bonuses for multiple various units that have the same class. There’s a little pvp and the strategy implementation with different teams and abilities make this game all around fun. Again if that’s your kind of game. I sit in my garage in my free time playing this game chillin. I don’t mind the slow pace and the grinding so it’s chill. Oh yea it’s gonna heavily push ads on you, but again if ur already down with grinding and slow pace and chilling then you’ll actually grow to appreciate the ads because watching them gives you way more extra in game currency then you’d get without it. So watch out for the ad bonuses because they help you maintain a somewhat decent pace as far as upgrading gear and leveling your squad up. I give it 5 stars because it is a 5 star game in my book as far as what I wanted to play and mostly because I’m not trying to just be a critic… I have my issues and even within my issues it’s still a great game! No need to nit pick! Thanks for reading!

Developer Response ,

Hello, Aaron! It's Dead Ahead Zombie Warfare team. Thank you so much for your detailed and honest review. It's heartwarming to read these kind words. We really appreciate your support.

AL JUH BRUH ,

Room for improvement and opportunity

I feel like the more we upgrade our bus the more slots we should have for our characters, we should have more details to their outfits and bus defenses. There’s should be different slots for pieces of clothing to benefit the character, like protection against bullets or melee damage. I feel like we should also be able to assign different units to poke their heads out and defend the bus if infected get too close. I also feel like we should have an endless mode that we can play to get more coins and get xp for our units. I also wanna mention how unfair the combat can seem sometimes, and I feel like we should be able to command a unit on which infected we want them to attack. You’ve got the same zombies coming out after I just cleared the field and I have an opening but they close it again because more infected show up. The witches do too much damage and I don’t understand why you put in the wave rush in the game, like why? My main concern is challenge one location 5. A bunch of witches come at me blind rushing my crew and destroy my bus within 2 seconds of playing. Worse thing is you’re telling me a punch of punk raiders in black can do more damage and aim better than a trained cop? That’s crazy. What I find unfair is when the mechanic is conveniently struck by lighting after he gets deployed. It’s extremely unfair

In depth perception ,

Excellent

Great gameplay. Great atmosphere. Great sound. Great art style. (I absolutely love how the wind rustles through the hair and the clothes of the units). The bus, the landscapes and the buildings are all wonderfully dilapidated and run-down. The music is both melancholy and haunting, and a huge contributor to the game's amazing atmosphere. It's is a little on the difficult side, but for some this is part of what makes it such an strong title. I wish there were a bit more 'redneck, trailer folk, white trash' type units. These units are, dare I say, endearing? In my opinion some of the units, like Carlos and the swat team, don't really fit into the ethos they have created. But this comes down to personal presence and is a minor gripe - because overall, the game is excellent. It is both unique and familiar, cohesive and well crafted - and yet wonderfully subversive. The gameplay is quick and fun. The wide range of units and enemies does help with the occasional threat of repetition. The ability to swap parts from unit to unit would be a great addition. Again, this is a personal and minor gripe.
Overall this little game is a well polished 'experience' that feels much larger than its parts - a true gem in a sea of mediocre titles that flood our game stores everyday. I hope this company sticks around and is either working on a successor, or perhaps a new IP, or both. Don't miss this gem.

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