Unique mix of wave tower defense, war strategy, idle game, and kingdom management warrior game - all created by me as a single developer.
You are a medieval knight, serving your king as a mercenary. Impressed by your victorious battles and leadership skills, the king offers you a chance of a lifetime - sail on a crusader ship to a new island and start a settlement there.
You will be in charge of both the settlement’s military and economy. Your goal is to build up the crusader settlement, profit from trade and farming, and then use the income to improve your army and defenses. Strong walls manned by archers and ballistas will help you withstand constant enemy attacks. To defend your settlement, you will need to train your army, upgrade equipment, and research new unit types to grow your empire.
Then, once your economy is up and running and your crusader army grows in size and power, it’s time to go on the offensive and start expanding your stronghold. Attack enemy outposts, conquer their walls, and turn them into a new source of income for your growing colony and warrior empire.
Welcome, future king! Your first task is to build up your small village on the coast of an unexplored island. Starting with just a simple wooden fence and a modest fort, you need to grow your defences and train your crusader soldiers to be able to defend yourself against endless waves of enemies.
To be able to withstand constant enemy attacks, you will have to:
• Train your soldiers from simple peasants to experienced warriors
• Build up defences and strenghten your stronghold's walls
• Place skilled archers and terrifying ballistas on your walls
• Use your blacksmith to get better swords and armors
• Craft more powerful bows and sharper arrows
• Clash for survival against hordes of powerful enemies
• Defeat epic bosses who will try to destroy your village
As your power grows, you will soon have the opportunity to take the initiative from your enemies and go on the offensive. Start conquering small neighbouring outposts - take them, build up their economy, and start earning passive idle income even when offline!
Together with trading ships, skilled merchants, farmers, and profits from repelled enemies, you will soon be able to build up even better defences, expand your network of money-making outposts, earn more money farming valuable crops, and conquer and unite the whole island under your just rule.
Medieval: Defense & Conquest features:
• 70+ enemy unit types with unique stats and skills
• Boss levels with giant enemies
• 40+ enemy outposts to conquer and develop your economy
• Beautiful pixel art game map and characters
• Idle income and trade progress works even when you are offline
• Your own village, trading ship, merchants, blacksmith, farm
• Upgradable soldiers, knights, archers, and fast horsemen at your service
• Walls which can grow from simple wooden fence to a massive stone castle wall
• Archers who can be placed on your walls to improve passive defence
• Ballistas to boost your defensive efforts
• Merchants and trading ships as source of income
• Bank which automates collecting gold from your outpost colonies
• Skilled blacksmith to improve your gear, armor, swords, and sharper arrows
• ...and more fun stuff being added with each future update!
My name is Vojtech, I'm a solo game developer based in the Czech Republic and I created this game without any external funding - big thanks to everyone who provided valuable feedback and support!
New content is constantly being added to Medieval: Defense & Conquest to provide more depth and a smoother experience - please send me your feedback and suggestions so that I can improve the game even further and support its future development and new projects. Thank you for playing!
Small bugfixes and database optimization, ad consent screens updated.
Ratings and Reviews
Support Small Devs
Leaving this comment not for game review as much as developer review. Don’t get me wrong. I like this game, it’s a fun wave / strategy game. There are others like it out there but this one is made by a single dev who is trying very hard to stay in contact with his users and I respect that very much. Some of these reviews make me lose faith in the common sense of consumers. Sure ads can be annoying, but it is a free game, and this one man with his own troubles, experiences, and goals in life created it for you to enjoy for free. It’s 4 am right now and I just want to say thank you to this dev and all the others like him who are following their passion of creating games while also caring about their users.
I’ve been playing this game for a month or so now and even paid to remove ads. However, while this game claims to be “unique” and the description sounds spectacular, it is not. There are not 70+ units, there are ranged and melee units. The skills you can upgrade for these units include health, attack, and attack again. You upgrade your units using gold, which can be obtained by clicking a thing and waiting. You can capture enemy outposts to increase offline gains. Alternatively, you can play the wave defense mode. This mode gets boring fast, which is why there is an auto-battle feature. My melee units are far superior to my rangers, but auto-battle doesn’t care and sends my weak archers to die, leaving me defenseless. That’s pretty much all there is to the game.
You can buy gems for a ridiculous exchange rate, despite the fact that there is a constant “60% off” sale running that you are consistently reminded of. I thought I paid to remove ads 🤷♂️ Gems can also be used to increase your offline gains for a meager amount. If you like idle games, you might enjoy this one for the first few days. By then you’ve experienced all there is to offer and you can move on.
Developer Response ,
Hi, thank you for the thorough feedback, really appreciated! Just to explain - in auto-battle, you can actually select which units are being sent out and which are not. Just tap the unit icon and it will either disable (cross) or enable (no cross) that specific unit. That way, you can for example set it so that only melee units, or only ranged units, are being sent into the battle.
Just missing so much
I wanted to like this game more, and it’s not awful, but it feels lacking in almost every department. I just reached the castle building area, but I don’t even want to interact with it because it costs gems, which are extremely hard to get, for a reward that I don’t know if it’s worth it. The combat is very bare, and come down to bigger number = win. The variety in what you can upgrade is pretty lackluster. The raid mechanic isn’t the greatest, since you have to guess end enemy’s strength. Both the ads and the “ads” are annoying, and buying stuff (except for maybe the ad blocker, which doesn’t even remove the built in ads) does not give a good return on investment. Once again the game’s not great, and I understand the struggles of solo dev (I’m one myself) but this game is just lacking on all fronts. Normally a game like this nails a specific feature, which allows it to slack on the others, but the game just doesn’t have anything going for it. It’s something a few updates can easily fix (assuming the game still gets updated) but as of right now I wouldn’t recommend.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Usage Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
- Vojtech Jesatko
- 63.3 MB
- Requires iOS 10 or later.
- Requires iPadOS 10 or later.
- iPod touch
- Requires iOS 10 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2023 Vojtech Jesatko
- In-App Purchases
- Starter pack $8.99
- Remove ads $3.99
- 60 diamonds $6.99
- 10 diamonds $1.99
- 150 diamonds $12.99
- Builder pack II $11.99
- 400 diamonds $22.99
- Builder pack I $5.99