Medieval: Defense & Conquest 9+

Medieval Tower Defence

Vojtech Jesatko

Designed for iPad

    • 4.8 • 5.2K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Unique mix of wave tower defense, war strategy, idle game, and kingdom management warrior game - all created by me as a single developer.

Discord: https://discord.gg/ekRF5vnHTv

You are a medieval knight, serving your king as a mercenary. Impressed by your victorious battles and leadership skills, the king offers you a chance of a lifetime - sail on a crusader ship to a new island and start a settlement there.

You will be in charge of both the settlement’s military and economy. Your goal is to build up the crusader settlement, profit from trade and farming, and then use the income to improve your army and defenses. Strong walls manned by archers and ballistas will help you withstand constant enemy attacks. To defend your settlement, you will need to train your army, upgrade equipment, and research new unit types to grow your empire.

Then, once your economy is up and running and your crusader army grows in size and power, it’s time to go on the offensive and start expanding your stronghold. Attack enemy outposts, conquer their walls, and turn them into a new source of income for your growing colony and warrior empire.


Welcome, future king! Your first task is to build up your small village on the coast of an unexplored island. Starting with just a simple wooden fence and a modest fort, you need to grow your defences and train your crusader soldiers to be able to defend yourself against endless waves of enemies.

To be able to withstand constant enemy attacks, you will have to:

• Train your soldiers from simple peasants to experienced warriors
• Build up defences and strenghten your stronghold's walls
• Place skilled archers and terrifying ballistas on your walls
• Use your blacksmith to get better swords and armors
• Craft more powerful bows and sharper arrows
• Clash for survival against hordes of powerful enemies
• Defeat epic bosses who will try to destroy your village

As your power grows, you will soon have the opportunity to take the initiative from your enemies and go on the offensive. Start conquering small neighbouring outposts - take them, build up their economy, and start earning passive idle income even when offline!

Together with trading ships, skilled merchants, farmers, and profits from repelled enemies, you will soon be able to build up even better defences, expand your network of money-making outposts, earn more money farming valuable crops, and conquer and unite the whole island under your just rule.

Medieval: Defense & Conquest features:

• 70+ enemy unit types with unique stats and skills
• Boss levels with giant enemies
• 40+ enemy outposts to conquer and develop your economy
• Beautiful pixel art game map and characters
• Idle income and trade progress works even when you are offline
• Your own village, trading ship, merchants, blacksmith, farm
• Upgradable soldiers, knights, archers, and fast horsemen at your service
• Walls which can grow from simple wooden fence to a massive stone castle wall
• Archers who can be placed on your walls to improve passive defence
• Ballistas to boost your defensive efforts
• Merchants and trading ships as source of income
• Bank which automates collecting gold from your outpost colonies
• Skilled blacksmith to improve your gear, armor, swords, and sharper arrows
• ...and more fun stuff being added with each future update!

About me

My name is Vojtech, I'm a solo game developer based in the Czech Republic and I created this game without any external funding - big thanks to everyone who provided valuable feedback and support!

New content is constantly being added to Medieval: Defense & Conquest to provide more depth and a smoother experience - please send me your feedback and suggestions so that I can improve the game even further and support its future development and new projects. Thank you for playing!

What’s New

Version 0.0.88

Small bugfixes and database optimization, ad consent screens updated.

Ratings and Reviews

4.8 out of 5
5.2K Ratings

5.2K Ratings

AbrahKadabrah777 ,

Great Job Dev

Don’t often do I rate software on the App Store but had to in this instance. The game is created by a single individual who truly values their craft. Music? Check. Gameplay? Check. Artwork? Check. Secrets and mysteries to uncover? You already know. Just bought the starter pack and can’t wait to play more. Just keep up the fantastic work Dev! Edit: I’m changing my review to 3 stars due to the fact the screen is not optimized for newer iPhone models. For instance, the upper left hand corner where the coin icon is located is cut off. Also, I can only see my inventory for stone, both of the other resources are cut out because that is where the speaker is located on the iPhone 12. Please fix this to make the gameplay screen fit correctly. Right now it just seems clunky. Once this is fixed, back to 5 stars. Edit: the format is no biggie. This game is great!!!

Gdjdhrhrheifidkejdirczxm ,

Only a couple issues

This game as a concept is wonderful. I enjoy the combination of ideas and elements that meld very harmoniously into this game. There are some issues I’ve been finding as I’ve progressed though. The biggest problem for me is that if I forget to actually swipe the app out of my background and instead just go to the homepage, the bank no longer collects me any money. I’m at a point where I need the banks idle money to even progress, which would be fine if it functioned properly. The second issue I’m having is the function of the castle. I’m just building gray block after gray block and nothing else seems to happen. Wish it actually turned into something or brought a different aspect to my kingdom/shops. The final thing I wish would be adjusted is the repetitiveness of waves and saving up to overtake the next village. Maybe a sort of function where we attack a pre determined defense where strategy of classes is involved instead of just barging forward with the strongest troop I have. I really hope to see this game progress though, the potential is totally here.

Souo3rMan ,

Mediocre

I’ve been playing this game for a month or so now and even paid to remove ads. However, while this game claims to be “unique” and the description sounds spectacular, it is not. There are not 70+ units, there are ranged and melee units. The skills you can upgrade for these units include health, attack, and attack again. You upgrade your units using gold, which can be obtained by clicking a thing and waiting. You can capture enemy outposts to increase offline gains. Alternatively, you can play the wave defense mode. This mode gets boring fast, which is why there is an auto-battle feature. My melee units are far superior to my rangers, but auto-battle doesn’t care and sends my weak archers to die, leaving me defenseless. That’s pretty much all there is to the game.

You can buy gems for a ridiculous exchange rate, despite the fact that there is a constant “60% off” sale running that you are consistently reminded of. I thought I paid to remove ads 🤷‍♂️ Gems can also be used to increase your offline gains for a meager amount. If you like idle games, you might enjoy this one for the first few days. By then you’ve experienced all there is to offer and you can move on.

Developer Response ,

Hi, thank you for the thorough feedback, really appreciated! Just to explain - in auto-battle, you can actually select which units are being sent out and which are not. Just tap the unit icon and it will either disable (cross) or enable (no cross) that specific unit. That way, you can for example set it so that only melee units, or only ranged units, are being sent into the battle.

App Privacy

The developer, Vojtech Jesatko, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers
  • Usage Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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