I've been playing Blockudoku (amongst other games by the same developer, but this one has been my favorite) for a few years now. I love puzzle games and I love that this one is so simple, I have ADHD and it helps keep me focused when need to listen to something. In a somewhat recent update (within the last few months) they started adding stuff to the daily puzzles. Now instead of reaching the target score, you have to do stuff like clear all the bubbles, or the flowers, or collect x amount of colored shapes. I don't like it as much now. I expected it to just be part of a spring holiday event, but it's still here. I played all of the daily puzzles for the last 2+ years until they started adding this. I haven't played in over 2 months now. I understand why some users would like the change, but I do not. I just want to get to a simple target score. Some of those were difficult enough as is, without the use of extra objectives, and I loved it. I miss it very much. I find the endless mode too boring for my ADHD, but the bubbles and stuff are too much. To the devs: Maybe you could keep these as part of the seasonal sets of challenges (like right now there's one up for Mother's day). You could swap the bubbles and bushes out with stuff depending on what season or holiday it is. Change it to snowballs for winter or something. That way players still get new stuff added regularly, and simple players like me can still enjoy a new daily challenge.
Greetings! We're grateful you took the time to express your thoughts on the recent changes to the game mechanics. While reverting to the previous mechanics isn't currently an option, please rest assured that your feedback is a crucial part of our development process. We're committed to refining and improving the game with each update, keeping your preferences in mind. Thanks again for your input!