So here's the thing about The Ensign. It is hands down the most frustrating game I have ever played--and yes, I did play Flappy Bird.You die repeatedly, whether it was because of the script or, more often, just your own stupidity. When you think you're getting close to the end, it's snatched away from you and you're put right back at the beginning. You almost cry in frustration when you look up what the Kobayashi Maru is, and start to believe you've wasted countless hours on this stupid game for nothing. But then, you're given victories. They are small victories, but soon they're the only reason you keep moving forward.As requested by the creator, this is what I saw myself as in The Ensign. A faithful soldier hides his admiral, weak and losing hope, in a murky swamp, looking around wildly for clues. The admiral, unable to stop his subordinate, meekly offers him what little food he has left. The ensign pushes it aside, disgusted. He refuses to accept anything this weak-willed admiral would give him, and sets out on his trail, determined to win the war. Mercilessly killing former friend and helpless humanity alike, the ensign blazes his trail through the wilderness, charms and occultist magic hanging from his neck, making him into something that has seemed to crawl out of dark, forgotten legend. He carries no weapons--by this point, his bloodied fists do far more damage than any rusty sword could ever do. As time passes, he awaits reinforcements. Surely not all of the army had defected. But months pass, and the ensign shrieks into the air, frustrated, betrayed, angered.This, this is the Ensign. And it is the best dollar you will ever spend.