Astroid Blaster3D

Action

$0.99

Launch price! Space action in true 3D – no ads, no in-app purchases, fully offline. Pilot your TwinShip through asteroid fields, unlock stronger fire stages and take on enemies that change with every level – in true 3D. EVERY LEVEL IS A COUNTDOWN Blast as many asteroids as you can before time runs out. Every hit earns bonus points at the end – the clock starts with the first rock. FIRE STAGES AND COLORFUL STARS The yellow star powers up your weapons: single shot, double fire, burst, double burst. The green one shatters asteroids into fragments. And the red one? Better dodge it – unless you're wearing a shield. THE ENEMIES • Smiley – a face made of cubes. Send it spinning, shoot down its ring of cubes, and it hands you its shield. • Invader – joins from level 5. Break its ring of cubes too, and it sets off a shockwave with a time bonus. • Space Probe – carries three colorful stars and lets them go after two hits. • BallWall – a wall of balls. Shoot the door open and fly through. • TechnoSphere – hides behind a ring of shield balls and fires your own shots back at you. • BigFlash – a lightning vortex that pulls in your shots. Misses can curve back around! BONUS ROUND IN THE TUNNEL From level 4, destroy more than 100 asteroids in a level and a 3D tunnel opens up – with free flight controls and its own rules. MADE FOR YOU • For iPad and iPhone, in landscape • Several difficulty levels with their own high score lists • Plays completely offline • No ads, no account, no tracking – your high scores stay on your device Astroid Blaster3D is a one-person project. Questions, ideas or found a bug? Get in touch through the support page – I'd love to hear from you.

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Polishing up the galaxy: • Fire stages by strength: the yellow star now goes single shot → double fire → burst → double burst. • Losing a life now costs only one fire stage instead of all of them. • If time runs out while a BallWall is on screen, you get to finish it. • The TechnoSphere waits until the Invader is gone and carries its fight into the next level. • Pause: one tap on the folded button pauses right away. • The level-end menu is dimmed, and “Next Level” no longer sits on top of it. • Fixed: bonus points were sometimes counted twice after the bonus round. • Fixed: some hits were lost on certain older iPads.

The developer, Günter Voit, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Günter Voit
    Size
    241 MB
    Category
    Action
    Compatibility
    Requires iOS 18.0 or later.
    • iPhone
      Requires iOS 18.0 or later.
    • iPad
      Requires iPadOS 18.0 or later.
    Languages
    English
    Age Rating
    9+
    Copyright
    © 2026 Günter Voit