This is a really fun golf app, but it has a few serious problems. The ball physics are absolutely horrible. A shot with the driver that lands in the fairway or on the green bounces like a bouncy ball. It will legitimately clear the height of the flag by 20-30’. It just makes no sense and feels like the ball is landing on pavement. Additionally, the power of the clubs is extremely inconsistent — the drop off from driver to wood to hybrid to iron is IMMENSE. You get drivers early on that allow you to easily hit a 220+ yard drive, but then the woods might get you 130. On a 180 yard par 3, you’re either half hitting your driver OR you have to put a weaker driver in the bag, and then you’re still dealing with the ridiculous bounce. Then if you land in rough, even short rough, unless you have a club with an attribute for rough, you can’t do much more than dink one back into the fairway. Obviously rough should make it harder to hit the way you want, but this game takes it to the extreme. This is all made even worse by the fact that I almost never pull iron cards from packs, so my iron cards never get upgraded. I just wonder if the developers have ever watched/played golf and if they have any clue what a golf ball does when it hits the ground.All that being said… it’s a pretty addictive game with a lot of fun challenges. I like the big variety of clubs (despite the clubs’ shortcomings I mentioned before). I’m having fun with it, but it could be such a great golf app if the ball and clubs worked a little more realistically. Also, an option to simply play 9 or 18 holes would be nice.
Hello,Thank you for taking the time to share this feedback! If you have more feedback, or need help with an issue in the game, you can message us at support@concretesoftware.com or using the help button in the headset section of the game's settings.Thank you,Concrete Software