A call for help within a mysterious messaging app. Someone lost and wondering through a forest in a faraway place. And their destiny in your hands.

Beek: How I Became a Familiar Spirit and Everything After That is a text-based narrative experience from the creators of Nekojishi. Featuring dozens of branching paths, multiple endings, and CG's to unlock!

Help Beek seek a way home, and face the darkness of this world with strength and courage.

- This game is free, however CG's are unlocked with a one-time purchase.
- Tested Devices: iPhone® 5s / 6 / 6s / 7 / 7 Plus / 8 / 8 Plus / X devices / iPad / iPad Pro

What’s New

Version 1.04

A new update for Beek is here!
- Offline achievements menu added as an fallback when Game Center is unavailable.
- Improved purchase menu with expanded descriptions and better feedback on purchase failures.
- Redesigned save system should be more stable and result in fewer errors.
- Fixed a bug that caused several messages to appear at the same time when the decision timer ran out.

A few typos and other minor bugs shoved in a bottle. Thank you for supporting Beek!

Ratings and Reviews

4.7 out of 5
297 Ratings

297 Ratings

ThatOneBoog ,


I’m just getting into this game and it’s fantastic. I love the style. I only wish it wasn’t dependent on its own time to play. I bought the pack but apparently haven’t met the requirements that let you skip the breaks. I’m busy so by the time I get to it I pretty much missed being active during crucial story moments.

Definitely worth it though. It’s great.

Rainyatsu ,

Has potential

So far it’s an interesting story, and a fun modern twist on the fantasy genre by telling the story via a simulated instant messenger. By taking this approach, the story feels more intimate and allows the player to immerse themselves in the narrative and allow their suspension of disbelief make them think for a moment the events might actually be happening in some alternate universe that you somehow can get signal to.

Sadly the format seems to only exist for convenience rather then innovation. I would expect a visual novel game that takes place on an instant messenger to involve communication between you and the main character rather then just Beek rambling on and on sending out multiple paragraphs of texts while you only send a single two or three word response that has virtually no effect on the story. The developers didn’t think to actually give the player more options or at least have the dialogue options be a little more articulated so it looks like you and Beek are equals in the conversation rather then Beek ranting to a brick wall.

It’s good, just wish they did more with their concept then feed you a book one text at a time.

3Ellipses ,

I need more!

I’m only halfway through the game so far but I’m really loving the format and the second-person aspect of it! However, I’m definitely intrigued and wanting to get to know the characters more firsthand. Is there any chance of a companion game from Beek’s point of view (potentially released on Steam or something like Nekojishi was)?


Orange Juice Dog Shanghai Co., Ltd.
164.5 MB

Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Infrequent/Mild Cartoon or Fantasy Violence
Infrequent/Mild Mature/Suggestive Themes
Infrequent/Mild Sexual Content and Nudity
In-App Purchases
  1. Recovery Package $3.99


  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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