Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles 10-20 min. Campaign of 26 missions, online PvP and PvE. Support for Wi-Fi multiplayer and modding.
• Medieval castles with walls of stone and wood!
• Build catapults and other warcraft to break the walls!
• Archers, melees and cavalry are ready to defend your stronghold.
• Naval battles, transport ships and fishing boats
• Capture and protect resources and strategic positions
This is an indie game in active development. Share your ideas in socials and contact me directly! All links in the main menu.
Features:
• Campaign of 26 missions with different gameplay mechanics
• Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, sharing units with teammates PvP and PvE maps. Cross-play with PC and other platforms.
• In-game library of more then 4000 PvP and PvE missions made by players. Share your levels and promote among the community!
• Autosaves and replay recording system (should be enabled in settings)
• Level editor allows creating own game modes, campaign missions (with replicas, dialogs, and many triggers bringing experience close to visual scripting)
• Walls that are destroyable only with siege equipment and giving bonuses to defenders
• Battle and transport ships, fishing boats, building across the map and resource capturing
• Full support for portrait orientation on smartphones, different ways to select army, minimap, control groups, autosave system
• Cheats as an essential part of any old-school RTS game are also presented in SiegeUp! (can be disabled in settings)
• Experimental Pier-To-Pier game via internet, proved to work on iOS (see guide on official wiki)
• Experimental cross-platform modding support (see sources in official repo)
Add a sandbox mode that has unlimited resources and all the building options available for both yourself and any enemy ai. That way we can customize our own battlefield and scenarios. The icing on the cake would be to add a good level designer so we can construct our levels as well by placing trees, rocks, river, sea, etc. the game is decent for the price but I’d be willing to pay more for these added features.
A pleasant surprise!
Jwest6789
Saw the game on Reddit and decided to give it a try. I am very impressed with what I’ve seen as I am half way through the campaign. I love how the game can be played in portrait! The controls are alright, but can be a bit cumbersome when trying to do things quickly. It can eat through the battery on my XS, but I have it on 60 FPS on Low graphics.
Developer Response
Thank you! I have few ideas about optimization, and hope to implement some of them in the next major update 1.2.0. I think that battery consumption is mostly because of CPU load on XS, so medium graphics should not make a big difference. You can always contact me in Discord or SiegeUp subreddit if you have any other feedback (all the links in the main menu)
🤷♂️
Dr Whett Farrtz
Went to grab the game and it didn’t charge me the $4, is there a way I can donate or something? I’ve only played about half hour so far but I’m enjoying it, and I definitely want to pay the developers.
Phenomenal
Hyperd6
Finally a game that plays like it looks, free unrestricted movement and building with with solid units and siege mechanics, a great game that plays beautifully with many settings and play styles, grew up playing age of empires and this is what I was looking for in a mobile game!
- Fixed broken input fields in game chat and the community maps browser.
- Fixed player disconnection delay after leaving a lobby.
- Fixed Google authorization issues.
- Fixed lag when selecting "View all" in spectator mode.
- Fixed floating damage numbers in the HUD.
Version 1.3.9r1
The developer, Denis Zdorovtsov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
Contact Info
User Content
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Location
Identifiers
Usage Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Denis Zdorovtsov
Size
158.4 MB
Category
Strategy
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.