Build the world's highest tower right to the sky and beyond! Every floor unlocks new fun ways to boost your production.
You are in charge of building the world's highest tower. Gather or produce the necessary resources and fulfill your aim!
- In the web browsers the game was played by ten million people!
- No extensive clicking is needed: the game has auto-clicker.
- The game works offline, there is no need in internet connection.
- No intrusive ads: ads will be shown only if you want it (in the exchange of bonus)
- The game can be played both in landscape and in portrait mode
You build the tower by mining resources in the quarry and processing it to create bricks. Every next floor of the tower needs much more bricks, so, upgrade your production facilities wisely.
To deliver the bricks to the higher floors of the tower, you'll need a crane. You can build the crane from planks, which you can create from wood at the lumbermill.
Forest is the depletable source of wood: while building the tower don't forget about ecology! Supply the forest with water (either from the water well or by creating a thundercloud and casting a rain) to regain wood faster.
Workers with wheelbarrows will bring resources from one location to another. They can be sped up by a drummer, who generates the rhythm. Later the Elephant will help you bring the stone to the saw.
The elephant (unlike the workers) needs food to work. Food is produced on the grass field and stacked into the haystack.
To gain money for the upgrades you'll need to sell some of the resources. Additional source of money is the tourists. They fly on the zeppelin and attend you tower (but only after you reached floor 5)
The caravanserai increases the price of the resources on the market, and the camel automatically takes stone, bricks, wood, planks, hay or water from your storages.
As the tower is growing, the more and more advanced technologies become available. For example, you can build the Clock, which speeds up the time. Or a helicopter, which dramatically increased stone production.
As soon as you reach the space, science facilities are unlocked. Science is generated by dropping apples from the tower and looking how they fall, or by spectating the stars and comets from the telescope. You can spend science points to equip the lab in the tower basement and purchase permanent upgrades, which boost your production more and more.
By restarting the tower building you earn Golden Bricks - prestige currency. It boost your tap power, facilities production and market prices. After several restarts you'll have enough resources to build the highest tower of all times!
The game was made by Airapport: award winning indie game development team.
Great game guys I love all the little upgrades you get when you progress in the game it makes the game so fun and I would recommend anyone this game one of the best qualities is that it doesn’t have a timer (that I know of yet) and if there is maybe it’s a week but to my knowledge there is none which is dope, anyways I’ve been playing this game for awhile and I love it but the camel that comes out doesn’t multiply the resources when you sell it from there it will still sell them at market price at least for the stone and water. If you read this please fix and keep up the great work this game is awesome and I play it alllll the time I love how cool it is how you can go off the app and come back and watch all the workers move at 100x speed
Love the game so much!
Google but not actually Google
This game is a great time waster for when you are in the car ride or at a resturant, I do see a few problems though. 1) Getting coins without selling things doesn’t have many ways to do it. And they way that you get coins without selling takes a very long time.2) Golden bricks (GB) don’t have enough uses to me. Yes you start out the game further but all it does is give you more multipliers. I feel like a skill tree or something would be a good addition to this game.3) Rubies are too rare to use in game for boosts. Don’t get me wrong the boosts are amazing, I just feel like it’s an addition that wasn’t needed and the mechanic they are used for was forgot about pretty fast after the games release.Ideas:Ascension: resets everything for Ascension Points (AP) which you can use to permanently upgrade everything in the gameDaily Reward Chains: people will play the game every day to keep their streak to get golden bricks, coins, etc.Skins: Just a little cosmetic item that changes the look of your tower, workers, visitors, environment, etc.Skill Tree: Used to calculate how much AP you will get from Ascending. You buy paths and skills with gold bricks and the unlocks will be like “20% more stone while idle” and such.
Very fun game
Dana The Cat
This is a great game to play everyday for maybe 10-15 minutes. It does start out a little slow but after you build up your tower and get the benefits from doing a restart it really starts to get fun. Just like any free to play game Yes there are Ads but you get to pick if you want to watch them or not. And the great thing about the Ads is that they have a great bonus for watching them so it is actually worth watching. Fun game. Easy to learn. No forced Ads. If you want to watch an AD it is worthwhile for your benefit.
It's OK
1964laura
I built up to level nine and that has taken like probably at least two weeks maybe even longer. Of course the taller the building the longer it takes for the product to go to the top. But I don't understand is every floor is exactly the same size why does it require so much more product? The game has become very repetitive with really nothing new the helicopter I think is pretty useless the elephant is pretty handy but you have to upgrade it quite a few times before it's really useful. So I guess if you don't mind repetitiveness and not really much change in a game this is OK. But it just got too repetitive and boring for me.
Minor interface adjustments
Version 1.9.7
The developer, Alexey Izvalov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
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Information
Seller
Alexey Izvalov
Size
38.2 MB
Category
Simulation
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.