Lifeline Series ** Top Paid Game in 55 countries ** App Store Editors' Choice ** Millions of players love Lifeline **
After a lengthy radio silence, Taylor returns at last! This brand new adventure finds the hapless astronaut on the other side of a black hole, relying on you alone to help make life-or-death decisions in a playable, branching story of survival in the depths of unknown space.
But this time, there’s a twist: Players can also choose to communicate with T2, Taylor’s time-warped, alien-infected “evil twin,” helping or hindering as they see fit. Throughout the story, seemingly simple decisions can have profound effects. Make choices using your iPhone, iPad, or Apple Watch, and face the consequences alongside the desperate astronauts.
Writer Dave Justus (Fables: The Wolf Among Us) returns to pen this fourth Taylor adventure -- the seventh overall in the acclaimed, multi-million-selling Green Series. Whether this is your first interaction with Taylor, or you’ve been a diehard fan from the beginning, you’ll discover a deep, immersive story of survival and perseverance, with many possible outcomes.
The original Lifeline took the App Store by storm -- reaching #1 Top Paid Game on iPhone and Apple Watch in 29 countries -- while pioneering a new narrative experience enabled by modern devices. This story plays out in real time as the astronauts work to stay alive, with notifications delivering new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor or T2 directly from your Apple Watch or your iPhone lock screen, without launching into the app.
Or, dive in and jump back to earlier points in the story, and discover what happens when you make a different choice. Complete any single path to restart the story and unlock this mode.
The story contains no in-app purchases and no ads. An internet connection is not required.
Praise for the original Lifeline:
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Lifeline: Beside You in Time was created by:
Dave Justus
Mars Jokela
Colin Liotta
Crystal Silva
Matt Burchstead
Music by Rose Azerty
In loving memory of William Justus, my lifelong lifeline. Hope you dig this one, dad.
This was really satisfying to play through! The sound design and music for this game, compared to past games, feels even more intentional and had a great deal of texture to it, the inclusion of other characters was an interesting evolution from the previous Taylorverse Lifeline games, being able to input a name was a massive improvement—and I kinda wish the old games could have something like that patched in, even if only to have the player’s name acknowledged once upon Taylor receiving it and not addressing the player by name again… but that’s just my personal opinion speaking. Overall, I still think Dave Justus’ character writing could use some tweaking and the choices between ‘best path’ and ‘worst paths’ are becoming a lot more binary, and feel like they are abandoning an element of player choice that has been present in other Lifeline games. However, the inclusion of Hydrox the bunny is enough to sway me into bumping my rating up an entire star… though, ultimately, I do wish we could’ve told Taylor to stuff some vegetables into a bag of some sort (maybe something we could have picked up in another room)… poor Taylor and Hydrox will have nothing to sustain themselves on for a good long while, it seems. In any case, this is a great installment of the Taylor series of Lifeline. I would hope that they continue appearing in future games, if more are ever made… until then, I enjoyed it dearly.
I’ve been waiting for this !
ENotez
Not gonna lie. Started playing this new game and found out real early you can mess up LOL. Taylor has been apart of my sister and I life for awhile. We played through every game involving Taylor. Lifeline, Silent Night and Halfway Through Infinity. Once we discovered you guys were indeed working on a new game..we went back and replayed the old games to make sure we are updated for this new one ! Taylor had grown on me and I make sure I try and make the best decisions (let’s pretend I didn’t get her in trouble already lol) to help her on her journey. I’m glad you guys made it through the pandemic safe and sound. I hope we get to see more Taylor games. Well let me go finish this game ! It’s already 5 stars. It always has been.
Love it, but continuity errors
Chrynelson
I’ve loved this series, and I’m loving this story! The additional characters are really interesting, and I’m definitely invested in Taylor!However, this game has had several continuity errors. I never noticed any in the first three Taylor games. When I noticed one in this game I just figured, hey, writing all this choose-your-own-adventure type content can’t be easy! But I’m not terribly far into this game and there’s been three already. The dialogue options trap me into giving a character information I never got in the first place, or Taylor repeats a bit of dialogue they already gave me just a few lines above… That kind of thing. Individually, no big deal! But so many this early in the game makes me worry this game was not as well made as the others in the series.Which would be really disappointing, because the story is great, and I want to see where it goes! Preferably in a coherent, continuity-having way!
My childhood is back
Pipi_lolbit
I played the trilogy as a kid and is so glad they brought the original writer back to do another game. I like how this one ended on a somewhat more positive note than the last one and the fact that it featured T2 as part of the team. Overall I still preferred the last game’s UI more than this one, really wish they kept the pfp feature for different people talking. The game definitely still sound and feel like the original trilogy although the story is a bit flawed at times and the system sometimes forgets certain decisions I’ve made it’s acceptable. It was still very fun. The only complaint I have is that my choices don’t seem to make as much difference as they used to in the last three games, and HelpBot is just Glados but annoying. Still, loved the game. Loved T2.
Thank you everyone for the amazing launch!
This build fixes a few small bugs that slipped through the cracks.
Version 1.1.2
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Information
Seller
3 Minute Games, Inc.
Size
136.2 MB
Category
Adventure
Compatibility
Requires iOS 11.0 or later.
iPhone Requires iOS 11.0 or later.
iPad Requires iPadOS 11.0 or later.
iPod touch Requires iOS 11.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.