Three-Thirteen is a Rummy card game consisting of 11 Rounds. Players receive three cards in Round 1, and one additional card in each round, up to thirteen in Round 11.
In Three-Thirteen Rummy players draw and discard to form 3+ card Melds in their hand. A Meld consists of a Set of 3+ cards of the same number, or a Run in numerical sequence of 3+ cards in the same suit.
Players: You play against three AI Opponents - Left, Top, and Right.
Card Deck: Three-Thirteen Rummy uses two combined decks of standard playing cards, a total of 104 cards. For a faster pace of play, two or four wildcard Jokers can optionally be added to the deck.
Playing the Game:
1. Round 1 begins by dealing three cards face-down to each player. The next card in the deck is then placed face-up in the center of the table, starting a discard stack. Remaining cards in the deck are stacked face-down, next to the discard stack.
2. Player to the left of the dealer is first to play. Player either takes the top card from the discard stack, or draws the top card from the deck. After analyzing if the additional card improves player's hand by making a new Meld, or increases the probability of making a new Meld in future turns, player discards one card face-up on top of the discard stack. Play continues clockwise around the table.
3. Wildcards - in each Round, the card number equal to the number of cards in a player's hand is "wild" (for example, Three's are "wild" in Round 1). In Rounds 9-11 Jacks, Queens, and Kings, respectively, are "wild". If optional Jokers have been added to the deck they are "wild" in every Round. A wildcard can be used to represent any card in the deck. Thus they are very powerful cards for completing Melds. Multiple wildcards can be used in one Meld, and a Meld of wildcards only is also allowed.
4. A Round ends when a player, after discarding, has every card in their hand in a Meld of three or more cards. The player announces he/she is "out", and turns his/her cards face-up on the table. Remaining players now get one final turn to improve their hand before point totals are tallied. (Note: even if a player is "out" at the start of their turn, they must still take a card from either the deck or discard stack and then make a discard.)
5. After players have taken their final turns, points are tallied for all cards not in a meld. Cards numbered 2-10 count according to their number. Jacks, Queens, and Kings count 10 points. When Aces are played as low they count 1 point, but when optionally played as high count 15 points. (The option to play Aces as both low and high is currently not available in Three-Thirteen Rummy). Wildcards that cannot be used in a Meld count 15 points, and Jokers not in a Meld count 20 points.
6. The deal passes to the player to left, and play continues to the next Round. Players are dealt one more card than the previous Round. The new Round, and each successive Round, is played according to steps 2-5 above.
Winning the Game: Upon completion of Round 11 the player with the lowest number of points wins the game. If two or more players are tied for the lowest point total, the rule of two-tied, all-tied is followed, and no player is awarded a win for the game.
Overall it’s a good game, and a good way to get some Thirteen rummy action in. However there could be some improvements.- better handling of card organization and movement. It’s a bit troublesome to have to long-press to drag and drop cards. Also, there is no indicator (eg: a cursor) to show you where the selected card will be dropped.- it would be easier if you could slide a card up to discard rather than having to drag it all the way to the right. Or if you could simply tap to select, then tap discard.- it seems that in every game, there is always one Opp. (Computer player) who is doing drastically better than the others. It’s randomized, but without fail one of the CPU players will be having a much lower score. I get that this might be to add challenge and variety, but it should be less noticeable. Makes me wonder if the game is truly randomized and fair- sometimes the game will inexplicably crash. No pop up or explanation, just a force close. Upon reopening the app, the game I was in is gone. It’s a bummer when this happens. I am on iPhone 11 btw
Developer Response
Thank you for this insightful and fair review. - My programming skills are very basic, and have impacted card organization, movement, and discarding in the manual play version. I am using the native Apple interface for drag and drop, and agree it takes some patience and dexterity. Perhaps it is more suitable for iPad. - Dragging to far right for discarding was chosen out of concern that slide or tap gestures could inadvertently be triggered during drag and drop, resulting in the wrong card being discarded. - I can only assure you the deck is randomly shuffled before each deal, and the AI players do not "peek" at any cards. I see no point in "rigging" the game, and besides the programming would be much more cumbersome.- The inexplicable crashes started with version 4.0, released in July 2024, and are most frustrating. It has not crashed on any of my devices, and my friend has played 100's of games on an iPhone 11 without any crashes. But I can see in Apple logs that it does occasionally crash, however not from any lines in the program code but rather it seems the IOS environment. I would very much like to fix this, and it remains a work in progress until I can find how to reproduce it on my test simulator.
Bugs when displaying hand
tbowers
I play this game several times a day. My current issue is when the hand is displayed after dealing or drawing cards, the cards temporarily refresh, redraw, move around and duplicate. Eventually, the cards stabilize with their correct value and position in the hand. Sometimes this takes a while to stabilize. You really can’t safely make a move until you are certain the cards are finished un-jumbling. I’m planing on IPhone 13pro max
Developer Response
I believe your issue is with the animation when a new card is added to your hand. This animation was introduced in version 3.0.2. The sequence is (1) the new card is placed furthest right in your hand; (2) the computer re-evaluates the entire hand for optimum melds; (3) if previous melds have been altered, or a new meld formed, all cards are animated to their new position; (4) you are blocked from discarding until the animation is complete.I can assure you cards are not refreshed, redrawn, or duplicated. They are only moved to new positions according to meld optimization. The intent of the animation is to make the app more closely approximate a real live game, where one typically takes a new card, holds it momentarily while evaluating where to use it (or not), and then re-arranges melds as desired.
the app does what it says!
Rox Morgan
so first, like the title says, the app is literally just 3-13 which is awesome :)this app is great for new players trying to understand the rules as well as seasoned players who cant find anyone to play with and NEED to scratch the 3-13 itch ;p i do have to say that playing in real life is a lot better though, the playful banter, the trash talk, the pleading to not go out till the next round ("meld" in this app). Most importantly, you cant take risks with the NPC's. they are all optimized to try to win, which isnt bad at all i just prefer playing with humans because of this!! this app goes fast, and you cant take risks for later you just have to try to get the least amount of points as quickly as you can- which is the goal of the game, but in real life every human player will also be taking risks and calculating and making mistakes and thats part of the fun/charm! this is the reason so many comments say its rigged- its not rigged, NPC's are just better at the game than any human opponents ever will be ;pone thing thats odd to me is the lack of jokers, ive always played 3-13 with the 4 jokers as extra wild cards. imo, the more wild cards the more fun it is!it can also be frustrating to look at your hand sometimes, as your hand tries to be the most optimal options for you- which is good for new players but i have a system, so that was quite confusing. 3-13 is my FAVORITE game ever. I love getting my friends and family to play with me, and if you're reading this, i recommend that you grab two decks, shuffle them together, and get some people together for a game session! unless youve never played before.. then maybe give this app a couple tries first:)
Developer Response
I'm glad you are enjoying the app, and appreciate your acknowledgment it is NOT rigged. Just wanted to point out that you CAN add 2 or 4 Jokers to the game as additional wild cards. Tap the Settings icon (gear-shaped object in the upper right corner) and select from the option list. You can also choose to make your melds manually by drag and drop of cards. I share your preference for playing live with family or friends, although do enjoy the convenience of not juggling 13 cards in my hand in the last round!
Failure To Score Correctly
Scottaald
Enjoying the app, but noticed on one hand I lost points because the app made the wild card be high in the run. I had a 4 and 5 of clubs with 9 wild for run of 3 cards, 4,5, and wild for 6. I chose a 2 clubs expecting the app the move the wild card to the 3 spot, changing to run 2, wild, 4, and 5But instead, the 2 counted against me. Not the end of the world…but still a failure to score properly.
Developer Response
Thank you for reporting this. All scoring errors are eliminated starting in version 3.0.2. Also, the option to manually build your own melds is available.
Onboarding help for first-time users
Improved color scheme for IOS 26 options
Version 4.7.0
The developer, Bradley Johansen, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
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Accessibility
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Information
Seller
Bradley Johansen
Size
5.9 MB
Category
Card
Compatibility
Requires iOS 26.0 or later.
iPhone Requires iOS 26.0 or later.
iPad Requires iPadOS 26.0 or later.
Mac Requires macOS 26.0 or later and a Mac with Apple M1 chip or later.