**Featured by Apple in Adventure and Role Playing game categories**
Blindscape is a piece of experimental storytelling that takes place entirely through sound, . The narrative is told from the point of view of a man in an authoritarian society who wants to escape his life intolerable life by ending it.
"A whole new take on puzzles . . . emotional and heartfelt." - Playboard.me
"Games like Blindscape are a testament to the fact that even mobile gaming should be considered an art form, especially when done like this." - 148apps.com
• Stunning Retina-ready HD graphics
• Up to ten minutes of gameplay
• Some guy talking at you
• No In-App Purchases, ratings nagging, or other interruptions
• No badges, achievements, or integration with gamecenter
• Makes you feel like a sophisticated patron of the arts
• A serious, emotionally involving plot line
• Look silly while you poke at the screen trying to find things
Get the soundtrack: music.blindscapegame.com
Sign up for the newsletter: blindscapegame.com
- Updated for 64 bit. Twice as many bits of black screen!
Ratings and Reviews
Has Wonderful Potential
I love the concept at play here, especially because it makes the player venture into the unknown through a pov that many of us will never have to experience. I hope that you continue on this because I think it has the makings of a truly fantastic game. The music and attention to sound is a beautiful touch as well. I would advise that you maybe revise the description at the end because there’s a typo (an extra “life” is in there) and also to say it’s from the pov of a man in an authoritarian society who is trying to escape his life by ending it sort of sounds like he’s trying to hurt himself and several of the people who I had recommended this game to were really put off by the suicidal vibes of the description. Also, the pacing is a bit uneven, he gets through the city so quickly and there’s an opportunity to incorporate more events within his journey getting out of the precinct. Otherwise I think you’ve got something extremely special here, and I would love to see it flourish into a full on game that includes what happens beyond that door.
awesome concept, could be better with some character insight
The audio, the plot- overall it’s an awesome piece of work. A more expressive voice would definitely help out to make it even better than it is! Since this is a game reliant on our hearing and touch, a very important part is to listen to our protagonist’s voice so we can understand the plot and know what tasks to complete. I just feel like if there was some work on the voice acting, it’d make the game feel all the more immersive. Personally, I found the protagonist’s voice kind of... dull? Even though he’s endured the living hell of an oppressive government that stripped him of his sight, throughout the story he seems tired. Bored, almost. The tiredness could probably stem from him “giving up on the world” kinda schtick, but a protagonist with some more personality would get me more emotionally invested.
The concept and gameplay is definitely one of a kind, so it’s not expected for this to be a masterpiece. I think it’s pretty good. I especially liked the part where you had to walk towards the water drops. Even though the voice acting wasn’t the best, I applaud whoever was in charge of the sound effects and editing! Y’all did awesome.
All in all, this game is worth playing if you have 10 minutes to spare. This game was truly a piece of art.
A valuable resource!
Doing exercises like this is fun. But doing them can be an enlightening experience in how people with disabilities function in the world. When studying for my Master’s, we had to do many things with ‘disabilities’ because you can’t teach daily activities if you don’t know how to do them yourself. (How do you sweep, wash dishes and count money if you don’t have vision, or have a severe impairment?)
So, I was blindfolded and had to walk all the way across a huge campus, had to order food, and make my way to a table where my friends were. All while blind. Another time, I had to maneuver myself across campus from one class to another in a wheel chair. I ordered food on my knees (Dwarfism), I used sound cancelling headphones and had to buy thing in the store.
This app is a tool that instructors could use to show new students what blindness is like, before striking out across campus. Any time we can sample a life of another person so different than we are, it gives us a deeper understanding and acceptance for those individuals.
The developer, Gavin Brown, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Gavin Brown
- 78.8 MB
- Requires iOS 6.0 or later.
- Requires iPadOS 6.0 or later.
- iPod touch
- Requires iOS 6.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- © 2013 Gavin Brown
With Family Sharing set up, up to six family members can use this app.