An epic four-part adventure through a land of monsters, traps, and magic. Start your story here! FREE FOR A LIMITED TIME ONLY!
*** Rock Paper Shotgun Best RPG of 2016 ***
"You should choose to own this adventure" -- Eurogamer
"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku
"This is some of 2013′s best interactive storytelling" -- IGN UK
"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)
"Incredibly impressed" -- Touch Arcade
Top 10 Best Mobile Games of 2013, Mashable.com
Top 20 of 2013, Touch Arcade
Top 25 of 2013, Gamezebo
+ Plot your own journey across a hand-drawn 3D world map
+ Fully interactive story, with 1000s of choices
+ The story is rewritten on the fly based on how you play
+ Unique touch-based sword-duelling, with procedurally-generated descriptions of the action
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Outwit monsters by learning their weaknesses and tells
+ 48 magic spells to master, with weird and wonderful effects that change the story
"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo
"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press Start
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.
The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play.
Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country).
"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).
I "bumped" this app on Apps Gone Free years ago, and I guess someone finally listened ;) I had been hoping to try this game out, as I am unfamiliar with the books & didn't really know what to expect. Especially now that Inkle has released a 4th app in the Sorcery series, I think it is wise to have freed up the 1st one! I have yet to start it (downloading now), but if it is as good as I think it might be... *then* I'll be willing to fork over for the rest of the series (& I will update my review)!! It's always a good idea to give patrons a taste of your wares. If the product is great, people will return... again & again. 😁 Thank you, inkle!!❣️!
Exceptional, although the weakest of the four
thelolofromla
The whole series of four apps is exceptional. Inkle has transformed now classic gamebook material (Sorcery! by Steve Jackson) into great games. It’s not the book simply ported to an app, it is a game inspired by and centered on the original texts, but Inkle has added so much that it is a very different product, in fact, a much better one, having considerably enriched the original adventure with many details. It is still mostly based on text, which might be unusual for a game, but you quickly realize the power of it is it leaves space to imagination. The four books use interactive tolkienesque maps and some beautiful illustrations that are based on the originals of the 1980’s books. Inkle managed to make the text quite easy to read by breaking it down elegantly with a well chosen font and the result is not overwhelming although it could have been too talkative. Sadly, the first book was the weakest in the series, and it is the same here for the apps, the first one is a little too easy and too linear (although they really worked hard on making it less linear and interactive than the books). However it still offers many hours of playing and it is full of good ideas. The writing is pleasant and the magic spells are fun to use. The combat system is a little simplistic but it works and it is not central to the adventure. If you’re hesitant because the four volumes seem expensive, be aware that the adventure will last very long, making it worth your money.
Love this Game!!!!
SoulTechnician
More than likely you could play this game ten times over and not see the same thing twice. It’s a very thought immersing, sophisticated, well put together and designed strategy game. The story, characters, lore, the items even are memorable, and the places you have traveled definitely will give you either fond memories or bad memories. Those memories and feelings can change quickly for one event that was previously not explored, or even a spell, or a different conversation can and will result in different reactions. I have so far, gotten through Sorcery One and half through Sorcery two, I did try Sorcery three and stopped to finish the second. I can’t wait to finish them all and play again. You do not need thought provoking applications or memories and brain enhancing apps. Strategy, euphoria, thinking five, six and sometimes well ahead, while being mindful to a common person and just as cautious with what appears benign, but being open to take risks progress you in so many facets and ways in your mind and the game. It is in many senses, almost a game that can be utilized as a very seldom life experience for real life. Always be careful in all situations but live your life and have fun always while listening to all your senses and feelings. Your mind is the present, logic, and memories or reason. Your heart is what guides you and the present moment to always be aware of and follow. Your gut is instinct and the future. Always remember that and it will be understood in time to know if your heart and mind are being tricked by something you can’t see if your gut is telling you no. Or if your gut says yes and your heart is weary is only telling you to proceed guarded but with courage. Always rationalize and never listen to anything but your internal voice. If it doesn’t feel right. It’s not. I guess I’ve been playing this game too much. Well. Back to it. Thank you!!!!
Great game
Zimm1420
I did not die my first time through, and if u did the game in an hour something is wrong, there are 41 spells it took me that long to look over all the spells I would need to use during the journey, you need to carefully read the text to figure out the most appropriate spell, the name of the game is sorcery so it is best to use ur magic not just fight, even when u do use ur sword u need to read the text to help figure out the best stance to take. Overall I really loved the game and I am moving onto part 2. This is like a tabletop rpg, d and d type game, decision based, forcing u to think and take your time. Highly recommend this game.
Bug fixes for iOS 13
Version 1.6.2
The developer, inkle, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy .
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
inkle Ltd
Size
173.9 MB
Category
Roleplaying
Compatibility
Requires iOS 8.0 or later.
iPhone Requires iOS 8.0 or later.
iPad Requires iPadOS 8.0 or later.
iPod touch Requires iOS 8.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.