As much as I loveeee this game, it feels extremely pay-to-win heavy, especially after this last update. I completely get that developers need to make money. But it’s frustrating only getting 10 minutes of play time a day, because the ingredients you need are so rare that it takes so long to even get what you need to progress. On top of this, the events are impossible to complete without buying more energy with real life money. I will never get the large event award simply due to the fact that the event ingredients are worth so little experience, and it only gives me ingredients that are just like, impossible to get. I think this game just needs better optimization, and a better chance to do well without having to spend real life money. I am a huge critic of its new buddy call system. I didn’t know this would turn into a gacha game. The call system is incredibly inflated too, having to pull 115 times (each costing 50 gems) to even get SOMETHING that isn’t useless. I shouldn’t be spending 50 gems to get 100 coins or a singular auto merge that I will never use. Overall I hope this game can lean more into the game side that it had before this last update rather than a micro transaction scheme. I genuinely loved this game before this update.
Hello, madasonlb! Thank you for your feedback and for loving our game. We understand your concerns about the pay-to-win aspects and the difficulty in progressing without spending real money. We will take your suggestions into consideration for future updates. If you have any other suggestions or questions, please feel free to contact Customer Support through the in-game settings. Thank you for playing our game.