World War 2023
Turn-based strategy game.
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Command a modern tactical force in turn-based operations where terrain, timing, and every decision matter.
World War 2023 is a turn-based tactical strategy game about command decisions under pressure. Move carefully, use terrain, protect key units, and strike when the moment is right.
Command infantry, armor, artillery, drones, and support assets across harsh modern battlefields.
Take on offline missions, or challenge another commander in online battles. Build your force, manage resources, and adapt when the situation changes.
Premium Command is available as an optional auto-renewable subscription.
Apple Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Privacy Policy: https://worldwar2023.web.app/privacy
more Слишком много обучающего текста в начале, играю больше сасаке-игры, меня не хватило. Будем ждать новых обновлений.
Слишком много обучающего текста в начале, играю больше сасаке-игры, меня не хватило. Будем ждать новых обновлений.
minor bugfix
2.3.4 Sep 10
Heavy strikes now scorch the woods they land in, and the damage looks the same
whether the trees are near or far.
Fixes: rocket and MLRS strikes no longer fire an invisible projectile, and the
sector marker stays pinned to the hex you tapped instead of drifting off screen.
2.3.3 Sep 3
Main battle tanks fighting armour keep more of their punch at longer range, and tank guns are a little more accurate.
Tactical strikes are no longer a single centred blast. Each weapon has its own salvo, aim error, spread and falloff.
2.3.2 Aug 23
Battlefield lighting has been rebuilt: vehicles, trees and wrecks now cast true projected shadows under one low afternoon sun, shaped from each model's own geometry rather than approximated.
2.3.1 Aug 21
Battlefield shadows have been completely reworked — they are far more realistic and sit naturally on the ground in every season.
Tracer fire is now easy to follow, and damage lands exactly when the shot arrives.
Vehicles look sharper and stay consistent as they move around the map.
2.3.0 Aug 15
• New Campaign map — explore The Warpath, pick operations, and launch missions from an interactive theater map
• Game Center Achievements — unlock progress for online, brawl, campaign, and combat milestones
* Significantly improved battlefield visuals with more realistic aerial terrain.
* Reworked terrain textures for both Summer and Winter environments.
* Improved roads, fields, water and environmental blending.
* Completely redesigned shadow system with more natural lighting and object integration.
* Enhanced visual consistency between terrain, vegetation, units and battlefield objects.
* Improved rendering stability and multiple visual bug fixes.
2.2.5 Aug 13
Online and Brawl battles are now more reliable, with stronger matchmaking, reconnection, turn timing, action synchronization, and smoother battle endings.
"Autobattle", platoon management, daily Operations, Supplies, 3D presentation, and combat feedback have also been improved.
2.2.4 Jul 29
Online and Brawl battles are more stable — fewer stuck loaders, dead taps, and false reconnects. The battlefield scrolls more smoothly, with less flickering of units and terrain at the edges. Auto Battle and turn handoffs are more reliable, so mid-move freezes and blocked End Turn moments happen less often.
2.2.3 Jul 28
Faster, clearer unit moves (animate from server response; keep destination selected).
Unit parameters / active-unit chrome restore correctly after a partial move.
Finished battles reopen as End Summary instead of a live zombie match.
Safer turn handoff after timeouts (next unit keeps steps).
2.2.2 Jul 24
Online Battles and Brawl now reconnect reliably, load the full battlefield, and keep turns, support units, and Tactical Strikes synchronized.
The redesigned Command Center makes battles, campaigns, supplies, squad, market, talents, and rewards easier to reach.
Every PvP commander now starts with two faction-specific Tactical Strikes, alongside additional mission and stability improvements.
2.2.1 Jul 22
Discover the new Operation Pass and permanently personalize your commander profile with the optional Commander Supporter Pack. Battle rendering, loading and interface responsiveness have also been improved across Training Camp, Missions and Online Battles.
2.2.0 Jul 21
Improved online battle security and reliability with stricter server-side validation and safer request handling. Refined sign-in readability, unit callsign presentation, and visual consistency across Squad, Market, and Talents. Updated core services and crash safeguards for a smoother experience.
2.1.9 Jul 19
Meet elite units with unique callsigns and passive specializations that can heal allies, repair vehicles, neutralize mines, and turn the tide of battle.
Take on a rotating Operation of the Day and deploy a dedicated 4+2 Brawl formation without changing your standard online squad.
This update also brings smoother unit transitions, refined visuals, and online battles reliability improvements.
2.1.8 Jul 18
Improved performance across Training Camp, Missions, Online Battle, and Brawl by reducing unnecessary interface updates and map redraws.
Made turn transitions, support-unit actions, map interactions, damage effects, and online battle event playback smoother and more responsive.
Improved the stability and efficiency of 3D model loading, visibility transitions, caching, and resource reuse.
Online battles now resolve artillery and MLRS strikes reliably for every affected unit.
2.1.7 Jul 16
UI refactoring, New Commander Talents, minor bugfix
2.1.4 Jul 14
New Battle Mode: Brawl!
+ newexplosion effects
2.1.3 Jul 9
minor bugfix + Daily Supplies
2.1.2 Jul 7
Introducing Suppressing Fire!
Hold your Tap on Target Cell / Target Unit to use different Attack Type
2.1.1 Jul 4
Infantry Marksmanship and Vehicle Fire Control Commander Talents + minor bugfix.
2.1 Jul 2
Version 2.0 is a major game update.
New 3D units, effects, sharper tactical feedback, and smoother performance.
Training Camp has been rebuilt, offline missions have been expanded and reworked, and online battles now feel cleaner, more stable, and more tactical.
This update also includes improved squad progression, commander Talents, battle flow, stability, and many gameplay polish improvements.
2.0 Jul 1
Minor bugfix (MLRS missiles)
1.11 02/01/2024
Armor units now exploding when destroyed. Pointers 'unit under attack' fixed.
1.10 01/21/2024
Subscription implemented - Premium (monthly), allowing to triple the experience for the battle!
1.9 01/16/2024
- Device rotation issue fixed
- New missions added
- Damage reduction mechanism in cover fixed
- Rocket launcher scatter reworked
1.8 01/06/2024
- Unit markers added when taking damage
- New mechanism for the dispersion of MLRS rockets
1.7 01/03/2024
minor bugfix
more Version 2.3.4 Sep 10
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