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Explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
Anodyne is a full-length adventure created by Sean Han Tani (programming, music) and Marina Kittaka (artwork, writing), and is now available on your iPhone, iPad, or iPod Touch. Explore The Land on your way to work, on the school bus, at the DMV - anywhere!
* Explore the subconscious of Young , and adventure through over 20 diverse areas.
* Features an original, 60+ minute soundtrack, to accompany the world of Anodyne.
* Featuring over 6 hours of gameplay, and NO IAPs! Buy the game once, play it forever.
* Extensive use of a household item.
"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real."
- Penny Arcade Report
"[The developers] have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...this has Game of the Year written all over it."
- Mash Those Buttons
- New Languages: Simplified Chinese, Spanish, Brazilian Portuguese, Korean, Japanese
Ratings and ReviewsSee All
Anodyne has a great story, amazing music and is overall a great game. Sadly I think there are some flaws with the port to iOS. The control pad is a bit clunky and I got slowdown when there was more than a 5-ish creatures on the screen, so I can only give this a 4/5.
Great game, terrible controls.
I bought this game because I watched a friend playing it and it was a lot of fun. He didn't seem to have much of an issue with the controls so I bought it. However, after three days of owning this game I can't progress any further because of the clunky controls. I have a 4S, while my friend has a 5C, so perhaps the screen size is part of the control problem. Either way, they need an overhaul. The buttons need to be larger and the D-pad needs to have a larger contact patch or it should be replaced with a something else entirely.
That all being said, I very much want to play this game. It is witty, well-developed, and intriguing. I look forward to a future update that improves playability, because this game looks like a great amount of fun.
Great game, minor glitch with controls
First off this game is great. The entire game feels like a long lost Gameboy Color game. The level design is perfect, and I got the soundtrack before I even finished the game.
One minor complaint specific to the IOS version. This version adds a white dot that follows the main character around to assist in control, I believe it's logic is backwards. It's only supposed to appear when you have touch controls enabled, but it seems it's backwards. It's there on d-pad only and missing on touch-only.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Sean Hogan
- 69.5 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11 or later and a Mac with Apple M1 chip.
English, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- 12+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Mature/Suggestive Themes Infrequent/Mild Profanity or Crude Humor Infrequent/Mild Horror/Fear Themes Infrequent/Mild Alcohol, Tobacco, or Drug Use or References Infrequent/Mild Sexual Content and Nudity
- © Analgesic Productions LLC
With Family Sharing set up, up to six family members can use this app.