The short of it is it takes entirely too many merges to get to the products you need. It draws out the game unnecessarily and it gets boring when you have to wait hours to finish a day if you refuse to pay. The plus is it only takes one energy per product. Like everything these days, all everyone is focused on is greed and trying to get you to spend copious amounts of money on a game by frustrating you. But I’ll leave the same feedback I left for another game. I will not purchase in any game where the name of the game is greed. When the game gives enough to keep you playing and it doesn’t frustrate you into trying to buy, that’s when I buy extra. In games like this where they could be good, but everything takes so long to get to the reward and the refills and recharges take even longer the only place they end up is deleted.Update: Ironically I deleted this today and this very same day I received a response from the developer. My original review remains but having played the game for more than a month now, I can say that after playing the same day for three days and still not completing it, I was over it. They can learn from other merge games. Bubbles should convert to energy. The side games to get energy or gems take way too long and almost never complete even one full energy run. At a certain point the multipliers should just stick. Single energy takes too long to get to more expensive products. The game does not replenish gems as they want you to buy them. And you end up with a ridiculously crowded board of things you don’t need and cooking tools?! Could be a good game with lots of improvements. As for now, it’s a distant memory.
We truly understand your feelings. The game is designed with the intention of allowing all players, whether free or paying, to enjoy the fun. We will continuously optimize game balance to ensure that every player can achieve a sense of accomplishment.