Build your family legacy across generations!
Welcome to Family Go! — the ultimate life simulator where every choice shapes your dynasty. Play multiple story scenarios, tackle a Challenge Mode with roguelite runs, and grow a living family tree across generations.
In Family Go!, you start with a single character and make life-changing decisions that influence your family’s journey. Will you choose love, wealth, fame, or a peaceful rural life? As your family grows, each new generation brings fresh opportunities, challenges, and surprises.
Family Simulation Adventure
Experience the full cycle of life: marriage, children, career, retirement, and beyond. Build your home, raise your kids, and pass on your family’s values to the next generation. Watch your family evolve into a flourishing legacy over time!
Multiple Story Scenarios
Choose from curated story scripts with unique settings and goals—small-town romance, career hustle, cozy homestead, competitive sports, and more. Each scenario features branching events and meaningful choices, so no two legacies play the same.
Challenge Mode (Roguelite Runs)
Test your strategy in replayable roguelite runs with escalating difficulty and special modifiers. Earn legacy points and permanent bonuses that carry into your next life. Master the rules, optimize builds, and climb seasonal leaderboards!
Grow Your Family Tree
Expand your family across decades! Track generations as they unfold, watching how your choices impact descendants. Each new member brings unique traits, talents, and dreams, making every legacy completely different.
Build Your Town and Empire
Transform a humble village into a thriving town! Invest in businesses, upgrade your home, open new shops, and build bustling streets. Your town grows hand in hand with your family’s story.
Life Choices Matter
Every decision opens a new path. Who will you marry? How will you educate your children? Will you invest in your town’s future, build a peaceful farm, or chase fame and fortune? Make the right choices and leave a story worth telling.
Inheritance & Traits
Pass traits, talents, and appearances from generation to generation. Watch children inherit skills, looks, and delightful quirks, creating a rich, evolving family tree shaped by your decisions.
Achievements, Events & Surprises
Life is full of unexpected moments! Celebrate marriages, honor retirements, unlock secret talents, and conquer challenges through a wide range of dynamic events and achievements.
Key Features
- Build and grow a multigenerational family legacy
- Play multiple story scenarios with branching choices
- Challenge Mode with replayable roguelite runs and legacy bonuses
- Design and expand homes, businesses, and towns
- Raise children and guide them toward unique destinies
- Experience inheritance with evolving family traits
- Participate in dynamic events and unlock rare rewards
- Enjoy a cozy, heartwarming life simulation you can replay forever
Whether you dream of raising a legendary family, building a town empire, or simply enjoying the journey of life, Family Go! lets you craft a unique legacy full of love, dreams, and adventure.
Download Family Go! today — your family’s journey begins now!
I honestly really like this game I think the storylines are fun interesting with the twist and turns that come about. My only real complaint would be with the point system I mean it's incredibly easy to lose your reputation but you only have one opportunity to gain it back. I think reputation should be able to be gained when winning events say like winning the Olympics or evolving within the Olympics even if just winning the state Olympics gives you like 5% reputation that would be like cool. i'd say another thing is when it comes to gaining things like your charm points smart points and strength there should definitely be more opportunities because it's really hard to match up where you need to be point wise at a certain points in the game to be able to progress pass level two and I think that's why a lot of people are stuck on level two. I think a really good thing to implement would be if you're choosing the option that requires a certain amount of strength,charm or smarts and you may not succeed at that because you don't have enough points;you should still gain at least point because it's still like a learning opportunity and with that I would increase the point gain to least five when doing activities that give you points I think that would be a great implication. I can't wait to see this game develop because I am really enjoying it but I think those few things would be very helpful in keeping players engaged
Love it but…
HonestGaming97
Level 2 feels very pay to win. You can buy diamond apples (microtransactions) to progress much faster and easier but you run out of them so quick on level 2. You can also earn them for free but I feel they don’t give you enough for free. It’s definitely difficult and everything gets so expensive once you reach the year 2000 and up. We’re talking MILLIONS of dollars to successfully pass each situation/option. If you fail that choice, your mood/health/popularity can all tank. Hitting zero makes you lose the game session UNLESS you have up to 10 diamond apples so that the game will let you continue. You can also watch an ad to continue but it will not give you the option the next time you hit zero. Your family also barely make enough money to stay afloat (a bit too realistic lol) You also have to make sure you have high enough points in charisma, strength and intelligence otherwise you have a good chance of just failing any encounter/situation that pops up. And my grandchildren and their children always have low stats! Definitely needs some balancing changes that benefit players more. I understand it’s free to play but the pay to win aspect will make it get old and make a lot of new players potentially ignore this game. And please let us replay former levels we already beat. Having to repeat level 2 constantly gets old. Game is still pretty new so I expect it will get much better with updates. Thank you, devs!
Developer Response
Hey! Thanks for the detailed feedback 😄 We hear you — Level 2 can feel super punishing and the diamond apple system tricky 😅 Your points about stats, money, and replaying levels are super valuable 🙏If you wanna discuss strategies, vent, or see how others handle it, hop into our Family Go! Official Community 💕
Fun but hard
sugabeats
I really like the game a lot but you don’t give enough ways to earn money to balance certain choices. And if you don’t select to pay your popularity goes down & there is no way to gain it back. Not to mention paying for all the fam members. If people get married there is no reason they cannot share a room. Either make the game more fair if you cannot pay or incorporate something in the game to earn more money besides jobs & maybe businesses. And that’s even if you get offered the option. Also make there be a way where you can gain popularity back. And the power ups should actually be able to help you. Most of the time they don’t apply. So ultimately you end up losing & can never get to an end of a story because you run out of money or popularity even if you choose free or cheapest options. This could be a really fun game with a lot of potential if you make the odds more fair. Also why is the 1st investment $150k then the next jumps to something crazy? At that point of the game most likely you have so many kids you can’t afford to invest. Please stop having the characters get pregnant over every little thing. They should lose the ability at 40.
Developer Response
Oof, we hear you 😅 Money struggles, popularity drops, and endless pregnancies can make the game feel impossible! Don’t worry—we’ve submitted your feedback to the dev team. If you wanna vent, swap ideas, or laugh about the chaos, come hang with fellow adventurers at Family Go! Official Community on Facebook! 🎮✨
It’s interesting but….
Mz.UhOh
The second book is really hard. I was at 100% with a big family but still hadn’t hit all the little milestones or whatever and then everything went wrong somehow. I think the main issues are the prices of helping the town/world from disasters and the requirements from the family, are just too expensive and high. The prices for the rooms for family members get expensive quick and there’s no way to not have a baby without major consequences to health or relationships. The family grows so big so fast and the rooms are just too expensive but the consequences for not having kids can be even worse. Also sometimes events keep happening back to back and you can’t even get to the home icon to buy a room before the homeless member has a breakdown. Plus events are so random and quick you can’t really prepare or strategize. You have very little control. Some events even the choices don’t help you and no matter what you choose you lose. So far I havnt found a place where it tells me the family’s favorability to ppl just that I’m losing or gaining it. We need better control of if we have kids or not without relationship or health issues. And more ways to make up with our spouses. And the doomsday issues to be cheaper or something. Ive tried book two idk how many times in different ways and I’m starting to give up.🫠
Unique Badge
Collect new cards and get Unique Badge!
New Event: Treasure Trail
Play Episode, earn points to get generous rewards.
New Event: Easter Egg Celebration
Collect egg painting materials to get generous rewards.
Version 1.4.1
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Information
Seller
NUTS POWER ONLINE ENTERTAINMENT LIMITED
Size
310.5 MB
Category
Games
Compatibility
Requires iOS 13.0 or later.
iPhone Requires iOS 13.0 or later.
iPad Requires iPadOS 13.0 or later.
iPod touch Requires iOS 13.0 or later.
Mac Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.