Turn your music into stunning real-time visuals.
VS 2 is the ultimate visual synthesizer for creators, musicians, VJs, and performers, combining audio and MIDI reactivity with a powerful, playable visual engine.
Prepare live sets, create music videos, or delve into creative exploration with the numerous visual engines and extensive factory content. VS 2 transforms sound into immersive graphics with unmatched control and flexibility.
Features:
Synced to Your Music - Create visuals that react to audio and MIDI in real time. Every beat, note, and rhythm shapes the visuals you see.
Deep Visual Synthesis - Blend shaders, text, images, video, visualizers and live input to compose unique and expressive graphics.
Playable Like an Instrument - Trigger visuals live with polyphonic visual voices and perform visuals with the same feel as playing music.
Refined Interface - VS 2’s redesigned, performance-focused UI makes complex visuals intuitive and fast to control.
Modulation Matrix - Use audio modulators, envelopes, and LFOs along with a built-in matrix to shape visuals in deeply expressive ways.
Built-In Visualizers - Waveform, spectrum, and oscilloscope views let you visualize your sound and create custom, social media-ready visualizers.
Customizable - Import or code your own shaders and media to create truly personal visual styles.
Playlist Manager - Organize and sequence visual sets for shows and creative sessions.
Output & Capture - Send output to external displays and record HD visuals with audio directly inside VS.
Expanding Ecosystem - Packed with rich factory content and a growing collection of expansion packs to explore.
From live performances to studio workflows, VS 2 makes powerful visual synthesis accessible, no steep learning curve, just expressive tools that follow your music. Built on user feedback with workflow improvements and creative flexibility at every turn.
Bring your music to life with visuals.
Great developers, they responded quickly when I wrote them about transferring my refill packs from VS1 to VS2. You have to sign in on both apps, and reload them on VS2. Worked beautifully. Very nice upgrade, I’m having a blast.
Developer Response
Thanks so much for the kind words! We’re really glad our team could help and that the transfer worked smoothly for you. Enjoy VS2 — it means a lot to hear you’re having a blast with the upgrade! 🎉
If you haven’t created a VS account, CREATE ONE :) Doesn’t support .M4A files
A. Toonguy
Everything below is still true, but just found today it doesn’t support .m4a files that are exported by default from Logic Pro. Hate knowing that I’ll have to remember that every time I use it. :( I normally don’t create accounts for apps that don’t require them so when I got VS2, I thought it would use iCloud to sync purchases like other apps do. So, if you also found yourself in the position of wondering if you’ll need to repurchase your packs, you don’t. Just create an account, log into it in VS1, then load VS 2, log into the account THERE and after logging in you should have them available to download. Added bonus, it works on Apple Vision Pro, so waking through the demo with two virtual screens was better than trying to do it on my one iPad screen (and the YouTube walkthrough is REALLY bad. If you’re the type to try to create exactly what the demo tells you to do, good luck as they don’t call out several steps as they make them. It’s so bad, I kinda want to create a version with me doing the voiceover just to help out those purchasers!)
Developer Response
Thanks for your feedback. The upcoming version 2.4.0 will have support to m4a. Best regards
New
- Particles: a new kind of layer material with ten GPU particle systems, plus 22 new factory presets made with them.
- ProRes 422 HQ recording (saved as .mov) on supported devices. Pick it next to H.264 in Recording Settings.
- More video formats: AVI (including DV), QuickTime Animation, PNG, HAP, CineForm and DNxHD.
- Support for .m4a audio files (AAC and Apple Lossless), including the ones Logic Pro exports by default.
- User Materials folders: create, rename and delete them from VS. Each folder gets its own entry in the material browser.
- New "+" tile and NEW button in the material browser to create a shader in the current folder.
- Custom banks can now be created, renamed and deleted. Renaming a bank keeps its media, playlists and favorites.
- Author field in the save dialog. Presets now show their author in the list.
- Several cameras at once on iPads that support it, external cameras included. A camera that can't run shows a warning on its layer.
Improved
- Recordings at 1440p and 4K keep much more fine detail.
- Large images load in the background, so the interface no longer stalls.
- A spinner shows on the layer while a file from Files or Photos loads.
- "Finishing recording…" indicator, and a new recording can't start until the file is ready.
- The material browser lists Texture Effects and User Materials with the other shaders. Categories have icons and remember if they were folded.
- Buttons, toggles and list rows light up when pressed. Tapping the label next to a toggle now toggles it.
- Factory presets show the artist as author instead of in the name. Playlists that refer to a factory preset by its old name will no longer find it.
Fixed
- Recordings looking lighter or with shifted colors in QuickTime, Photos and Safari.
- Missing first frames, audio drifting out of sync, audio left over from a previous recording, and uneven frame timing.
- The Recording parameter staying on after a failed recording, and needing two taps after press-and-hold.
- QuickTime Animation, greyscale, 10-bit and HDR10 videos opening with an empty layer.
- Relocate Missing Media not relinking shader textures. Relinked media and textures now survive an app restart.
- The interface freezing while a file from iCloud loaded, and the file landing on the wrong layer.
- A camera layer freezing when a second camera was started.
- Layer arrows doing nothing for your own media.
- Importing shaders with # or % in the file name.
- Material browser jumping to the top after deleting, renaming, duplicating, importing or saving a material.
- Shader editor preview stuttering and ignoring SPEED, and a grey bar on the right edge with Increase Contrast on.
- Thumbnails frozen for Output layers, and several crashes.
Version 2.4.0
The developer, Imaginando Lda, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More