One-time purchase. No ads, no in-app purchases.
87% Very Positive on Steam: 1,426 reviews.
A world of floating islands drifts above the clouds. You are its merchant.
Chart your own course through a living sky, discover trade routes between
island settlements, and build a trading empire at your own pace. No missions
pushing you forward. No timers ticking down. Just the open sky, your airship,
and endless possibility.
This is a cozy trading simulation where you set the rules.
What you will do:
- Master trading routes: find the most profitable paths, exploit dynamic markets, and compound your wealth across the islands
- Explore a procedural world: every playthrough reveals new secrets, quirky characters, and unique encounters at every island
- Build and automate: buy islands, set up production chains, deploy caravans for passive income while you explore
- Design your sky mansion: 200+ customizable blocks to build and showcase your skyborne headquarters
- Play fully offline: no internet required, no session limits, play anywhere at any time
- Enjoy a complete story: a rich campaign to restore the world, followed by unlimited sandbox mode with no endpoint
- Trade strategically: prices shift with supply and demand across a living market system
- Discover island stories: meet traders, outcasts, and wanderers scattered across the sky
- Build your legacy: grow from a single ship to a full merchant empire spanning the islands
- No interruptions: one-time purchase, yours forever, no pay-to-win mechanics
For fans of cozy trading simulations, tycoon builders, and sandbox strategy games.
I saw another review that talked about a game save being lost. I just wanted to share my experience that I played a few hours today and tbh I was a bit lost on what to do but still found my way. Turns out, the game never triggered me talking to anyone but the first guy. I didn’t even have the main quest on my screen the whole first session I played. I imagine, like you said in another post, that the tutorial flag never turned off. So I don’t think it has anything to do with the connection to icloud, I think it’s because of that issue of the main story never progressing forward after talking to the first character in the beginning.
Developer Response
This is really useful context, thank you. You're right that the save loss others reported is likely tied to the tutorial flag not resetting rather than iCloud. We're looking into that progression issue specifically and hope to have it addressed soon.
Cozy fun
EricSteep
I never played the PC version, but the mobile version is such an enjoyable experience. Sound and visuals are pleasant. Mechanics are tight. There’s an air of “I have no idea what I’m doing”, but it’s not a negative. It feels like you’re gifted a world to explore and trade in, figuring out your own way.Cozy. That’s the best way to explain it.
Developer Response
"Gifted a world to explore" is exactly the feeling we were going for. Nice to hear it came through.
Cute game
Juan.o7
The crashing issue is fixed, its running pretty smoothly now.Its a nice trading game with some quirky characters. I enjoy the route automation and economy building. Quick turnaround on a fix when the game was crashing for me.
Developer Response
Really glad to hear it's running smoothly now! Thanks for the kind words and for your patience while we sorted the fix. Enjoy the skies! ⛵
Needs More Polish
Lukas Withakay
Very fun game, definitely something to spend a day on, but very short and a little unfocused.Devs seem to be actively working on it. I would definitely say some features seem a little undercooked.This game would benefit from a greater focus on the economy and trade systems, and scrapping some of the leveling systems. The knowledge system seemed kind of pointless. Lots of ship types with little difference except storage capacity. Didn’t see a point in buying the mid level ships since money is fairly simple to come by.Really glad there are no microtransactions.Tons of potential, just needs more depth.
Developer Response
Fair points across the board. The economy and trade depth is something we want to expand, and the mid-tier ship balance issue is noted. Appreciate the detailed breakdown.
• Fixed a delivery quest loop at the shipwright
Version 1.6.06
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Information
Seller
ASTRALRIDE
Size
307.3 MB
Category
Simulation
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
Apple Vision Requires visionOS 1.0 or later.
Languages
English and 11 more
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese