Visit the new Valley Town! Run your Market Stall and make a wish at the Wishing Well, then explore the reborn Farm Map and fill your Trophy Room.
Tiny Harvest is a cozy idle farming game where you grow crops, craft goods, and slowly build your own peaceful valley — at your own pace, with no pressure and no rushing back before your crops rot.
A relaxing farm game with meaningful progression: unlock new areas, gather resources, upgrade buildings, and discover new systems as your farm grows. No forced ads. No timers punishing you for taking a break. Just a calm world you can check in on anytime.
Many players tell us Tiny Harvest has become their comfort game — a quiet daily ritual during a busy day, or the perfect way to unwind after work.
*FEATURES*
A CALM FARMING EXPERIENCE
Plant and harvest dozens of crops with simple, satisfying timers. There's always something growing and something to plan, but never stress or punishment for stepping away. Come back when you want.
CRAFT, UPGRADE AND PROGRESS
Turn raw materials into flour, rope, preserves, and more. Upgrade buildings and the Blacksmith to unlock new recipes and faster production, with steady progression that feels rewarding without being overwhelming.
FISH, MINE, AND EXPLORE
Cast a line at the riverside, mine for ore and clay, and send your explorers into forests, deserts, and mountains to return with rare materials like berries, resin, and wood.
TRADE AT THE VALLEY AIRPORT
Load cargo, fulfill shipments, and grow your farm's reach with the Valley Airport.
A NEW SEASON EVERY MONTH
Each month brings a new farm theme, decorations and goals, plus limited-time events.
ORDERS WITHOUT PRESSURE
Complete optional daily requests to earn coins, XP, and helpful rewards.
FARM WITH FRIENDS, OR PLAY SOLO
Join a coop and build a town together: raise the Town Hall, Market, Bell Tower and Kitchen, share a Warehouse, take jobs from the board, and chat with reactions and mentions. Prefer your own pace? Every part of the coop is optional.
CLIMB THE SPIRE
Each season, climb The Spire floor by floor and earn permanent bonuses for your farm.
MEET YOUR FARM SPIRIT
Unlock a magical companion that grows alongside your farm and offers gentle bonuses as it levels up. A small touch of magic, just for fun.
NO FORCED ADS
No popups. No video interruptions. In-app purchases and the Harvest Club membership are optional, and you can even gift the Club to a friend.
BUILT WITH CARE
Tiny Harvest is actively developed with frequent updates, fast bug fixes, and close attention to player feedback.
PERFECT FOR PLAYERS WHO WANT
A cozy, stress-free farming game
Clean UI and simple, elegant design
To progress at their own pace
Short daily check-ins or longer sessions
A calm alternative to noisy, ad-heavy games
Perfect for fans of cozy games, idle farm games, crafting, and incremental RPGs.
Privacy Policy: https://tinyharvest.app/privacy
Terms of Use: https://tinyharvest.app/terms
I don’t write reviews often and I do not know too much what to say in this one, but this game is amazing. The developer, Simon, is always adding new content, fixing things, and listening to community feedback. There was a Reddit post where someone requested a really in depth feature, and it was literally implemented into the game 4 days later. If that doesn’t show the love being poured into it by the developer, idk what will! You can always tell when someone cares about their project, and that alone is worth a million bucks when it comes down to it. You would think a game like this wouldn’t capture your attention, but it does. I have been playing in the morning, on my breaks at work, and when I get home. I feel I don’t normally get so invested in games either. This one is different. I wish I had better words, but I do not, so download it and see for yourself! Genuinely so fun.
Developer Response
Wow I will print out this feedback! Thank you so much - this gives me energy for another week of development on this game. Always let me know when you have any ideas.
actually peak
mikethought
i never leave reviews on games, but this has got me in a chokehold. it’s simple yet complex, and there’s so much to do. and NO ADS. EVER. i have been looking for a game like this for ages, i’m so glad this exists and i hope it remains available and keeps getting updates for years to come. the interface is satisfying and the content available is extensive. i only have two complaints. 1. the game after playing for long time can start to run a little slowly, laggy, and glitchy and it forces me to put it down which sometimes i need cause i could easily spend hours sucked into this game, but i don’t want to have to stop because of that.2. maybe the leveling speed is a bit too fast… there’s so many different things to unlock as you progress through the levels and certain tasks that you complete give you experience very quickly and i fly through the levels. i feel like if it was paced a bit better i could become more acclimated with the new things i unlock instead of rushing to try and understand what all is newly available when leveling up. otherwise, this is my favorite game of 2026 that i have discovered so far and i’m not sure if another game can top it.
Developer Response
Wow, thank you! Favourite game of 2026 means a lot to our tiny team, and yes: no ads, ever. 🙌 You're right on both points. Today's update slows down leveling between levels 11 and 50 and spreads out the new unlocks, so you'll have time to get to know each feature. We're also actively working on performance for long play sessions. Thanks for playing! 🌻
Great game and idea, could be better
Jacqueline377
I loved Hay Day back in the day before it got too overwhelming and cluttered, so I really appreciate the simple UI of this game. I like that there are plenty of events for variety, and that there are actual meaningful upgrades such as having the animals produce more per feed and faster processing times. I also enjoy that the time given for challenges is actually reasonable.My main gripe with this game is that the performance is a bit slow. The app can’t catch up if I tap quickly, which can be quite frustrating. Sometimes the inventory is also inaccurate (specifically, I am saving up to unlock the first adventure location but the list of what materials it shows does not accurately reflect what’s in my inventory).Overall, I am enjoying the game a lot but I think it could definitely be improved in terms of performance and a few bugs here and there. Keep up the good work!
Developer Response
Thanks for the feedback! I’m actively working on improving the performance and hope you’ll enjoy the future updates!
PLAY THIS GAME!
Mumblemonster
It is such a breath of fresh air to play a game where mechanics aren’t locked behind constant ads and cash grabs. Simon is active on the discord and very responsive to bugs and feedback. I enjoy seeing a game in active development that both already plays well and has a developer that clearly cares about player experience.Gameplay is great; truly a cozy game. Inventory can get tricky if you hoard items, but the economy dynamics work well (both instant buy from available listings and requests). The premium currency (diamonds) are achievable without dropping extra cash if you don’t have it, but I expect many will decide they love the game so much that they’re happy to fund the developer. Community on discord is friendly and welcoming. Co-ops are a fun feature that give functional bonuses to members. I have been playing this game for just over a week and just reached level 60 (I can’t put it down 😅). Definitely give it a try!
Developer Response
Thank you so much! ❤️ It means a lot that you noticed the focus on player experience and community. I'm incredibly grateful for everyone who's been helping shape Tiny Harvest, and there's still so much more to come!
A Halloween update: friendlier doors, fairer coop goals and a few quality-of-life fixes.
Improvements
* Trick-or-Treat Door: every knock gives back at least your Candy Corn, and often double or triple
* Coop weekly goals are sized for the members who actually play: only members active in the last 7 days count. Serve Visitors and Mine Runs goals ask for less
* Stamp Album: pick your favourite stamp for the album cover
* Ascension Hall: unlocking a node or opening a material cache asks before it spends your Ascension Points
* Lucky Cards: a paid redraw no longer needs a second tap
* Chat: an @Staff hint in the @ list, coloured mentions, and the message box keeps its height
* Clearer connection errors in the Valley
Fixes
* The Trick-or-Treat door on a friend's farm can be tapped again
* Clear the rubble shows its actions on Android
* The Airport never shows Level 1 routes while it is still loading
* Starting a Mine run or an Airport action no longer fails on a slow connection
* A coop goal at 99.5% no longer reads 100%
Thanks for playing. Keep the harvests coming!
Version 1.22.1
The developer, Simon Grimm, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Linked to You
The following data may be collected and linked to your identity:
Identifiers
Usage Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Simon Grimm
Size
320 MB
Category
Simulation
Compatibility
Requires iOS 18.0 or later.
iPhone Requires iOS 18.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.